Hat's Server 2
Online 166.1.120.60:28018 checked 12m ago
Server instruments
last reading Tue 16:00 UTCPlayers now
no slots published 7-day avg7-day peak 1, past the slotsServer fps
48 h low 38 · below 20 is lag, below 10 is badEntities
48 h range 108,146–122,996 · memory 2,179 MBUptime
1 h 38 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 14:29 UTC2h ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 251/500
- 134/100
- 191/225
- 22/200
- 193/700
- 82/1000
Quick answers
from the figures on this pageWipe timing
How often does Hat's Server 2 wipe, and when?
Its rhythm cannot be told from the wipes of Hat's Server 2 on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 2 hours ago.
Lists and filters
Which tags does Hat's Server 2 carry, and what do they mean?
These are the tags Hat's Server 2 publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp0 (Max players): Slots: 0; ts50 (Group limit): Team cap: 50; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Plugin framework in use: Carbon. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show Hat's Server 2?
Rust Metrics lists featuring Hat's Server 2: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
Player count
Where does Hat's Server 2 sit in the rankings?
Player hours over seven days put Hat's Server 2 at #14,657, in the top 66% of all ranked servers.
How full does Hat's Server 2 get?
0 players are on Hat's Server 2 at this moment. Check: players over seven days. Average 0, peak 1. Check: 48-hour peak. 14:00 UTC, 0 players on average.
Server details
Which location does Hat's Server 2 run from?
Reading: location. Hat's Server 2 gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 166.1.120.60:28018.
What Rust version is Hat's Server 2 on?
Version check: Rust network protocol 2635 and build 168909 on Linux, run by Hat's Server 2. To get in, your game needs the same protocol; Steam applies the update.
How does Hat's Server 2 perform?
Check: fps. Average 40 server fps over the last 48 hours, low of 38. Within range. Check: entities. The peak was 122,996, counting buildings, deployables and the rest of the world. Memory peak: 5,573 MB. Expect lag when fps falls and entities climb.
How reliable is Hat's Server 2, and is it online now?
Check: connection. Hat's Server 2 is online at this moment. By its reported uptime, the last restart was roughly 1 hours ago. Reading: 100% uptime over the last 6 full days. It was up 144 of 144 hours. Check: first contact. Rust Metrics logged it on 20 October 2026.
Map and rules
How is Hat's Server 2 configured, and what rules are in force?
Check: gather rate. The name Hat's Server 2 does not state one. Check: group limit. Up to 50 players. survival, gather, build and raid, as the game normally runs — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Carbon plugins are running. VAC is on. That is Valve's anti-cheat.
Which map is live on Hat's Server 2?
Check: map. Procedural, size 4,000, seed 1337, generated by the game on Hat's Server 2. View it on RustMaps from this page: matching size and seed give an identical map. Read the map name: Custom Map.
How to join
What do you do to join Hat's Server 2?
Check: join. Open Rust, press F1, then enter client.connect 166.1.120.60:28018. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.