RUST METRICSFlight deck · live data
Data live Servers11,876 Players95,741 Populated4,087 Fresh wipes 3 h161 Scan5 min
‹ All servers166.1.120.60:28018
Online Full Queue Fresh wipe Wipe due No query

Hat's Server 2

Online 166.1.120.60:28018 checked 12m ago

moddedcarbon
COM 1 · connect

Server instruments

last reading Tue 16:00 UTC
0 0.2 0.5 0.8 1 PAX 0 /?

Players now

no slots published 7-day avg7-day peak 1, past the slots
0 10 30 60 120 256 FPS 40 SERVER FPS

Server fps

48 h low 38 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 111,129 ×1000

Entities

48 h range 108,146–122,996 · memory 2,179 MB
1239 ET SINCE RESTART 01:38

Uptime

1 h 38 min since its last restart, at the last reading
7-day average0peak 1
Rank#14,657top 66%
Last wipe2h agono schedule published
Next wipe–too few wipes seen yet
Memory2,179MB48 h peak 1 players
REC 1

Players

AveragePeakWipe
00.250.50.75118:0003:0012:0022:0007:0016:00Wiped Tue 27 Oct, 14:29 UTCWIPE

Hourly average and peak, UTC.

REC 2

Server performance

Server fpsWipe
01020304018:0003:0012:0022:0007:0016:00Wiped Tue 27 Oct, 14:29 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct21 Oct23 Oct24 Oct26 Oct27 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 14:29 UTC2h ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

How often does Hat's Server 2 wipe, and when?

Its rhythm cannot be told from the wipes of Hat's Server 2 on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 2 hours ago.

Lists and filters

Which tags does Hat's Server 2 carry, and what do they mean?

These are the tags Hat's Server 2 publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp0 (Max players): Slots: 0; ts50 (Group limit): Team cap: 50; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Plugin framework in use: Carbon. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show Hat's Server 2?

Rust Metrics lists featuring Hat's Server 2: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

Player count

Where does Hat's Server 2 sit in the rankings?

Player hours over seven days put Hat's Server 2 at #14,657, in the top 66% of all ranked servers.

How full does Hat's Server 2 get?

0 players are on Hat's Server 2 at this moment. Check: players over seven days. Average 0, peak 1. Check: 48-hour peak. 14:00 UTC, 0 players on average.

Server details

Which location does Hat's Server 2 run from?

Reading: location. Hat's Server 2 gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 166.1.120.60:28018.

What Rust version is Hat's Server 2 on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by Hat's Server 2. To get in, your game needs the same protocol; Steam applies the update.

How does Hat's Server 2 perform?

Check: fps. Average 40 server fps over the last 48 hours, low of 38. Within range. Check: entities. The peak was 122,996, counting buildings, deployables and the rest of the world. Memory peak: 5,573 MB. Expect lag when fps falls and entities climb.

How reliable is Hat's Server 2, and is it online now?

Check: connection. Hat's Server 2 is online at this moment. By its reported uptime, the last restart was roughly 1 hours ago. Reading: 100% uptime over the last 6 full days. It was up 144 of 144 hours. Check: first contact. Rust Metrics logged it on 20 October 2026.

Map and rules

How is Hat's Server 2 configured, and what rules are in force?

Check: gather rate. The name Hat's Server 2 does not state one. Check: group limit. Up to 50 players. survival, gather, build and raid, as the game normally runs — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Carbon plugins are running. VAC is on. That is Valve's anti-cheat.

Which map is live on Hat's Server 2?

Check: map. Procedural, size 4,000, seed 1337, generated by the game on Hat's Server 2. View it on RustMaps from this page: matching size and seed give an identical map. Read the map name: Custom Map.

How to join

What do you do to join Hat's Server 2?

Check: join. Open Rust, press F1, then enter client.connect 166.1.120.60:28018. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp0,ptrak,$r?,v2635,gmrust,cs168909,ts50,^z,^y

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp0
Max players Slots: 0.
ts50
Group limit Team cap: 50.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Game build reading: 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Mods and access

^z
Modded Check: category. Modded, because plugins or settings alter the game.
^y
Carbon Plugin framework in use: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.