CryptLab
Online 165.73.228.166:28015 checked 12m ago
Server instruments
last reading Thu 05:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 34 · below 20 is lag, below 10 is badEntities
48 h range 68,408–70,857 · memory 3,459 MBUptime
11 days 16 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 190/225
- 101/200
- 30/350
- 54/400
- 60/200
- 33/100
Quick answers
from the figures on this pageWipe timing
When does CryptLab wipe?
An estimate from the force wipe gives CryptLab's next wipe. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. 11 days 18 hours ago the current world was made. The tags state a wipe schedule of one wipe a month.
Tag meanings
How should you read the tags on CryptLab?
Tags published by CryptLab, read by the game's server browser: gmvanilla (Game mode): Survival on vanilla settings; mp2 (Max players): 2 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): The server runs game build 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does CryptLab appear in Rust Metrics lists and filters?
These Rust Metrics lists carry CryptLab: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Population
Where does CryptLab sit in the rankings?
Ranking for CryptLab: #15,339 on seven-day player hours, top 69% of all ranked servers.
What is the population on CryptLab?
Current headcount on CryptLab: 0 players, 2 slots available. Seven-day reading: 0 players on average.
Operator and location
Which location does CryptLab run from?
Reading: location. CryptLab gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 165.73.228.166:28015.
What Rust version is CryptLab on?
Rust network protocol 2634 and build 167781 on Windows is the build CryptLab runs. Check: protocol. To join, your game must match; Steam handles the update.
How does CryptLab perform?
Check: fps. Average 74 server fps over the last 48 hours, low of 34. Within range. Check: entities. The peak was 70,857, counting buildings, deployables and the rest of the world. Memory peak: 3,459 MB. What players call lag comes from low fps and an entity count on the rise.
How reliable is CryptLab, and is it online now?
Check: connection. CryptLab is online at this moment. Check: restart. The uptime it reports puts the last restart about 11 days 16 hours ago. Reading: 98% uptime over the last 2 full days. It was up 47 of 48 hours. Check: first contact. Rust Metrics logged it on 26 October 2026.
Map and rules
How is CryptLab configured, and what rules are in force?
Reading the name gives no gather rate for CryptLab. 8 players per group, the default value. survival, the normal game: build, gather, raid — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. VAC is on. That is Valve's anti-cheat.
What map is CryptLab on?
From seed 410879794, the game generates the procedural map on CryptLab. Its size is 3,500. The map repeats when size and seed match. Open it on RustMaps from this page.
How to join
What do you do to join CryptLab?
Check: join. Open Rust, press F1, then enter client.connect 165.73.228.166:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.