RUST METRICSFlight deck · live data
Data live Servers11,731 Players65,070 Populated3,342 Fresh wipes 3 h200 Scan5 min
‹ All servers165.73.226.232:28015
Offline Full Queue Fresh wipe Wipe due No query

CryptLab

Offline 165.73.226.232:28015 checked 25d ago

monthly wipes
COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.5 1 1.5 2 PAX 0 /2

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,967top 71%
Last wipe25d agomonthly schedule
Next wipe6d 19hThu 5 Nov, 19:00 UTC FW
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 6d 19h. The force wipe

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What wipe timing does CryptLab follow?

From the force wipe, the next wipe of CryptLab is an estimate. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was made 25 days 12 hours ago. The tags state a wipe schedule of one wipe a month.

Tags

How should you read the tags on CryptLab?

Check: tags. The game's server browser reads gmvanilla (Game mode): The mode is vanilla survival; mp2 (Max players): 2 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166652 (Build): Build 166652; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here from CryptLab. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show CryptLab?

Rust Metrics lists featuring CryptLab: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m; Group limit: 5 or more; Wipe schedule: Monthly.

Population

Where does CryptLab sit in the rankings?

Player hours over seven days put CryptLab at #15,967, in the top 71% of all ranked servers.

How full does CryptLab get?

Reading for CryptLab: offline at this moment; last seen 25 days 6 hours ago.

Server details

What location is CryptLab hosted in?

No region tag on CryptLab. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 165.73.226.232:28015.

What Rust version is CryptLab on?

Version check: Rust network protocol 2634 and build 166652 on Windows, run by CryptLab. Matching protocol is required to join. Let Steam update your game.

How reliable is CryptLab, and is it online now?

Check: connection. CryptLab is offline at this moment. Last contact was 25 days 6 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 4 October 2026.

Settings and map

What settings and rules apply on CryptLab?

Check: gather rate. The name CryptLab does not state one. 8 players per group, the default value. survival, the normal game: build, gather, raid — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. Anti-cheat reading: VAC on, Valve's system.

Which map is live on CryptLab?

Size 3,500 and seed 797610231: the game generates the procedural map on CryptLab from them. View it on RustMaps from this page: matching size and seed give an identical map.

Connection

What do you do to join CryptLab?

Check: join. Open Rust, press F1, then enter client.connect 165.73.226.232:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,^m,gmvanilla,cs166652,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp2
Max players 2 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Your game must run protocol 2634 to get in.
cs166652
Build Build 166652.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.