Oxide Server
Offline 165.162.23.230:28025 checked 39d ago
Server instruments
no direct query in 48 hoursPlayers now
100% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 44/500
- 129/100
- 62/225
- 18/700
- 3/200
- 4/1000
Quick answers
from the figures on this pageWipe timing
What wipe timing does Oxide Server follow?
Its rhythm cannot be told from the wipes of Oxide Server on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 43 days 1 hours ago the current world was made.
Lists and filters
How should you read the tags on Oxide Server?
These are the tags Oxide Server publishes, and the server browser reads them: gmvanilla (Game mode): Survival on vanilla settings; mp1 (Max players): Slots: 1; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Protocol 2633: join only on the same game version; cs164530 (Build): Game build reading: 164530; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show Oxide Server?
Rust Metrics lists featuring Oxide Server: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Where does Oxide Server sit in the rankings?
Ranking for Oxide Server: #13,271 on seven-day player hours, top – of all ranked servers.
What is the population on Oxide Server?
Oxide Server is not responding; status offline, last seen 39 days 21 hours ago.
Server
What location is Oxide Server hosted in?
No region comes from Oxide Server. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 165.162.23.230:28025.
What Rust version is Oxide Server on?
Rust network protocol 2633 and build 164530 on Windows is the build Oxide Server runs. To get in, your game needs the same protocol; Steam applies the update.
Is Oxide Server up, and how often does it stay up?
Reading: offline. Oxide Server last answered 39 days 21 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 16 September 2026, recorded by Rust Metrics.
Settings and map
How is Oxide Server configured, and what rules are in force?
No gather rate appears in the name: Oxide Server. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.
What map is Oxide Server on?
The game generates a procedural map for Oxide Server.
Connection
What do you do to join Oxide Server?
To join: start Rust, press F1 and type client.connect 165.162.23.230:28025. Or press Launch Rust here and Steam opens the game and connects you.