A Rust Server
Offline 165.140.127.199:25183 checked 22d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 20/500
- 125/100
- 47/225
- 8/700
- 31/700
- 52/200
Quick answers
from the figures on this pageWipe schedule
What wipe timing does A Rust Server follow?
Its rhythm cannot be told from the wipes of A Rust Server on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 22 days 4 hours ago.
Tag meanings
How should you read the tags on A Rust Server?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp40 (Max players): 40 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167058 (Build): Game build reading: 167058; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game from A Rust Server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does A Rust Server appear in Rust Metrics lists and filters?
These Rust Metrics lists carry A Rust Server: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
What position does A Rust Server hold among Rust servers?
Player hours over seven days put A Rust Server at #15,922, in the top 72% of all ranked servers.
What player count does A Rust Server carry?
Status for A Rust Server: offline. Last seen 22 days 3 hours ago.
Server details
Which location does A Rust Server run from?
No region comes from A Rust Server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 165.140.127.199:25183.
What Rust version is A Rust Server on?
Rust network protocol 2634 and build 167058 on Linux is the build A Rust Server runs. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on A Rust Server, and is it online?
Check: connection. A Rust Server is offline at this moment. Last contact was 22 days 3 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 8 October 2026, recorded by Rust Metrics.
Settings and map
What rules does A Rust Server enforce, and what are its settings?
Reading the name gives no gather rate for A Rust Server. 8 players per group, the default value. The mode is survival. Note the following: the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.
What map is A Rust Server on?
Procedural map on A Rust Server, made by the game's generator.
Connection
How do you connect to A Rust Server?
To join: start Rust, press F1 and type client.connect 165.140.127.199:25183. Or press Launch Rust here and Steam opens the game and connects you.