RUST Server
Online 164.152.122.90:28015 checked 11m ago
Server instruments
last reading Thu 13:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 63 · below 20 is lag, below 10 is badEntities
48 h range 67,849–70,404 · memory 2,796 MBUptime
5 days 11 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 180/500
- 121/100
- 177/225
- 87/700
- 237/200
- 233/700
Quick answers
from the figures on this pageWipe timing
How often does RUST Server wipe, and when?
Its rhythm cannot be told from the wipes of RUST Server on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 103 days 13 hours ago.
Lists and filters
Which tags does RUST Server carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): 50 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2631 (Protocol): Match the game version: protocol 2631 is required; cs158240 (Build): Game build reading: 158240; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server from RUST Server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does RUST Server appear in Rust Metrics lists and filters?
On Rust Metrics, RUST Server sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
Where does RUST Server sit in the rankings?
Ranking for RUST Server: #15,344 on seven-day player hours, top 69% of all ranked servers.
What player count does RUST Server carry?
0 of 50 slots are filled on RUST Server right now. Check: player average. 0 over the last seven days.
Operator and location
What location is RUST Server hosted in?
No region comes from RUST Server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 164.152.122.90:28015.
What Rust version is RUST Server on?
Reading: RUST Server, Rust network protocol 2631 and build 158240, Windows. Matching protocol is required to join. Let Steam update your game.
What is the performance reading for RUST Server?
Reading: 90 server fps on average across the last 48 hours. It never dropped below 63. Reading: 70,404 entities at the highest. That covers buildings, deployables and everything else. Reading: 3,131 MB of memory at the highest. Expect lag when fps falls and entities climb.
What is the uptime on RUST Server, and is it online?
RUST Server reports online. Status: normal. By its reported uptime, the last restart was roughly 5 days 11 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.
Map and rules
What rules does RUST Server enforce, and what are its settings?
No gather rate appears in the name: RUST Server. The group cap is 8 players, which is the default in the game. survival, gather, build and raid, as the game normally runs — that is the game mode. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on RUST Server?
Check: map. Procedural, size 3,500, seed 648252, generated by the game on RUST Server. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
How to join
What do you do to join RUST Server?
Press F1 in Rust and enter client.connect 164.152.122.90:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.