RUST METRICSFlight deck · live data
Data live Servers11,722 Players61,093 Populated3,368 Fresh wipes 3 h184 Scan5 min
‹ All servers163.47.138.11:28015
Offline Full Queue Fresh wipe Wipe due No query

Local Single Player

Offline 163.47.138.11:28015 checked 8d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 1 2 3 4 PAX 1 /4

Players now

25% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#13,134top 59%
Last wipe8d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

How often does Local Single Player wipe, and when?

Its rhythm cannot be told from the wipes of Local Single Player on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 8 days 3 hours ago.

Lists and filters

How should you read the tags on Local Single Player?

Tags published by Local Single Player, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp4 (Max players): Slots: 4; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): The server runs game build 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show Local Single Player?

These Rust Metrics lists carry Local Single Player: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

Where does Local Single Player sit in the rankings?

Ranking for Local Single Player: #13,134 on seven-day player hours, top 59% of all ranked servers.

What player count does Local Single Player carry?

Reading for Local Single Player: offline at this moment; last seen 8 days 2 hours ago.

Server details

Where does Local Single Player sit?

Reading: location. Local Single Player gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 163.47.138.11:28015.

What Rust version is Local Single Player on?

Reading: Local Single Player, Rust network protocol 2634 and build 167781, Windows. Check: protocol. To join, your game must match; Steam handles the update.

Is Local Single Player up, and how often does it stay up?

Check: connection. Local Single Player is offline at this moment. Last contact was 8 days 2 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 21 October 2026, recorded by Rust Metrics.

Settings and map

How is Local Single Player configured, and what rules are in force?

Check: gather rate. The name Local Single Player does not state one. The group cap is 8 players, which is the default in the game. survival, gather, build and raid, as the game normally runs — that is the game mode. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.

What map is Local Single Player on?

Procedural map on Local Single Player, made by the game's generator.

Join

What do you do to join Local Single Player?

Press F1 in Rust and enter client.connect 163.47.138.11:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp4
Max players Slots: 4.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Protocol 2634: join only on the same game version.
cs167781
Build The server runs game build 167781.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.