RustServer_23969
Online 163.44.99.196:28015 checked 7m ago
Server instruments
last reading Thu 04:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 38 · below 20 is lag, below 10 is badEntities
48 h range 89,537–92,131 · memory 3,519 MBUptime
6 days 6 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 52/500
- 134/100
- 70/225
- 20/700
- 3/200
- 6/1000
Quick answers
from the figures on this pageReset cycle
What wipe timing does RustServer_23969 follow?
The rhythm of RustServer_23969's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 223 days 18 hours ago the current world was made.
Lists and filters
Which tags does RustServer_23969 carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Default limit in force: 8 per team; v2622 (Protocol): Match the game version: protocol 2622 is required; cs145743 (Build): Build 145743; ptrak (Networking): This is RakNet, Rust's usual network layer; $rus3 (Region code): Region code reading: us3; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game from RustServer_23969. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show RustServer_23969?
Rust Metrics lists featuring RustServer_23969: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
Where does RustServer_23969 sit in the rankings?
Ranking for RustServer_23969: #15,341 on seven-day player hours, top 69% of all ranked servers.
How full does RustServer_23969 get?
Current headcount on RustServer_23969: 0 players, 50 slots available. Check: player average. 0 over the last seven days.
Server details
Where does RustServer_23969 sit?
Reading: location. RustServer_23969 gives no region, with region code us3. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 163.44.99.196:28015.
What Rust version is RustServer_23969 on?
Version check: Rust network protocol 2622 and build 145743 on Linux, run by RustServer_23969. Matching protocol is required to join. Let Steam update your game.
Is performance on RustServer_23969 within range?
Over the last 48 hours the average was 64 server fps; the floor was 38. Check: entities. The peak was 92,131, counting buildings, deployables and the rest of the world. Memory peak: 3,519 MB. Expect lag when fps falls and entities climb.
How reliable is RustServer_23969, and is it online now?
Check: connection. RustServer_23969 is online at this moment. By its reported uptime, the last restart was roughly 6 days 6 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Settings and map
What settings and rules apply on RustServer_23969?
Check: gather rate. The name RustServer_23969 does not state one. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.
What map is RustServer_23969 on?
From seed 12757, the game generates the procedural map on RustServer_23969. Its size is 4,000. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Connection
What do you do to join RustServer_23969?
Press F1 in Rust and enter client.connect 163.44.99.196:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.