RustServer_1720
Offline 163.44.98.96:28015 checked 40d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 72/500
- 132/100
- 71/225
- 60/700
- 18/200
- 9/1000
Quick answers
from the figures on this pageReset cycle
How often does RustServer_1720 wipe, and when?
Its rhythm cannot be told from the wipes of RustServer_1720 on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 82 days 20 hours ago.
Tags
How should you read the tags on RustServer_1720?
These are the tags RustServer_1720 publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2632 (Protocol): Your game must run protocol 2632 to get in; cs160450 (Build): Build 160450; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show RustServer_1720?
On Rust Metrics, RustServer_1720 sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
What position does RustServer_1720 hold among Rust servers?
Player hours over seven days put RustServer_1720 at #15,478, in the top 70% of all ranked servers.
How full does RustServer_1720 get?
Status for RustServer_1720: offline. Last seen 40 days 7 hours ago.
Server details
What location is RustServer_1720 hosted in?
No region comes from RustServer_1720. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 163.44.98.96:28015.
What Rust version is RustServer_1720 on?
Reading: RustServer_1720, Rust network protocol 2632 and build 160450, Linux. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on RustServer_1720, and is it online?
Check: connection. RustServer_1720 is offline at this moment. Last contact was 40 days 7 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.
Rules and settings
What rules does RustServer_1720 enforce, and what are its settings?
Reading the name gives no gather rate for RustServer_1720. 8 players per group, the default value. survival, standard play of gathering, building and raiding — that is the game mode. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.
What map is RustServer_1720 on?
From seed 1756, the game generates the procedural map on RustServer_1720. Its size is 3,000. The map repeats when size and seed match. Open it on RustMaps from this page.
Join
How can you get onto RustServer_1720?
Press F1 in Rust and enter client.connect 163.44.98.96:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.