RUST METRICSFlight deck · live data
Data live Servers11,716 Players55,754 Populated3,252 Fresh wipes 3 h168 Scan5 min
‹ All servers163.44.250.251:28015
Offline Full Queue Fresh wipe Wipe due No query

Peropero PvE Server

Offline 163.44.250.251:28015 checked 6d ago

moddedcarbon
COM 1 · connect

Server instruments

no direct query in 48 hours
0 1 2 3 4 PAX 0 /4

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,338top 69%
Last wipe25d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.6 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Sun 4 OctSat 3 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 04:51 UTC25d ago 1 – running 0
Sat 3 Oct, 15:23 UTC25d ago 1 – 0.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on Peropero PvE Server when wipe day comes?

At their busiest, its recent wipes drew 1 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.

What wipe timing does Peropero PvE Server follow?

To tell the rhythm of Peropero PvE Server, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 25 days 5 hours ago.

Lists and filters

How should you read the tags on Peropero PvE Server?

Tags published by Peropero PvE Server, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp4 (Max players): 4 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166652 (Build): The server runs game build 166652; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Carbon handles the plugins here. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show Peropero PvE Server?

On Rust Metrics, Peropero PvE Server sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Occupancy

What position does Peropero PvE Server hold among Rust servers?

Player hours over seven days put Peropero PvE Server at #15,338, in the top 69% of all ranked servers.

What is the population on Peropero PvE Server?

Reading for Peropero PvE Server: offline at this moment; last seen 6 days 9 hours ago. Seven-day reading: 0 players on average.

Operator and location

Which location does Peropero PvE Server run from?

Reading: location. Peropero PvE Server gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 163.44.250.251:28015.

What Rust version is Peropero PvE Server on?

Rust network protocol 2634 and build 166652 on Linux is the build Peropero PvE Server runs. To get in, your game needs the same protocol; Steam applies the update.

Is Peropero PvE Server up, and how often does it stay up?

Reading: offline. Peropero PvE Server last answered 6 days 9 hours ago. Uptime for the last 7 full days: 25 of 168 hours, or 15%. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Rules and settings

How is Peropero PvE Server configured, and what rules are in force?

Check: gather rate. The name Peropero PvE Server does not state one. No limit is set beyond the default. Groups take up to 8 players. survival, the normal game: build, gather, raid — that is the game mode. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Carbon. Anti-cheat reading: VAC on, Valve's system.

What map is Peropero PvE Server on?

Check: map. Procedural, size 4,250, seed 1602201810, generated by the game on Peropero PvE Server. The map repeats when size and seed match. Open it on RustMaps from this page.

Join

How do you connect to Peropero PvE Server?

Press F1 in Rust and enter client.connect 163.44.250.251:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrust
Game mode The game mode is plain Rust survival.
mp4
Max players 4 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Match the game version: protocol 2634 is required.
cs166652
Build The server runs game build 166652.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Mods and access

^z
Modded Check: category. Modded, because plugins or settings alter the game.
^y
Carbon Carbon handles the plugins here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.