RUST METRICSFlight deck · live data
Data live Servers11,786 Players66,925 Populated3,511 Fresh wipes 3 h190 Scan5 min
‹ All servers163.44.159.125:28015
Online Full Queue Fresh wipe Wipe due No query

Mogu_Server

Online 163.44.159.125:28015 checked 8m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Thu 11:00 UTC
0 5 10 15 20 PAX 0 /20

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 60 SERVER FPS

Server fps

48 h low 50 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 129,256 ×1000

Entities

48 h range 127,240–129,894 · memory 3,805 MB
1239 ET SINCE RESTART 3D 15H

Uptime

3 days 15 hours since its last restart, at the last reading
7-day average0peak 1
Rank#13,084top 59%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Memory3,805MBat the last reading
REC 1

Players

AveragePeak
0123413:0022:0007:0016:0002:0011:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608013:0022:0007:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.6 daysbetween real wipes
wipe-day peak4players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 6 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 10:02 UTC27d ago 4 – running 0
Thu 1 Oct, 20:15 UTC FW27d ago 4 – 0.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on Mogu_Server?

An average of 4 players came at the busiest on its recent wipes. 6 hours after the wipe, the crowd peaked on the latest wipe.

When does Mogu_Server wipe?

The rhythm of Mogu_Server's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 27 days 2 hours ago the current world was made.

Tag meanings

Which tags does Mogu_Server carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp20 (Max players): The server holds 20 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166494 (Build): The server runs game build 166494; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game from Mogu_Server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does Mogu_Server appear in Rust Metrics lists and filters?

On Rust Metrics, Mogu_Server sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Occupancy

Where does Mogu_Server sit in the rankings?

Player hours over seven days put Mogu_Server at #13,084, in the top 59% of all ranked servers.

What is the population on Mogu_Server?

0 of 20 slots are filled on Mogu_Server right now. Seven-day check: 0 players on average. Peak reading: 1.

Operator and location

What location is Mogu_Server hosted in?

Reading: location. Mogu_Server gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 163.44.159.125:28015.

What Rust version is Mogu_Server on?

Reading: Mogu_Server, Rust network protocol 2634 and build 166494, Linux. Matching protocol is required to join. Let Steam update your game.

What is the performance reading for Mogu_Server?

Reading: 59 server fps on average across the last 48 hours. It never dropped below 50. Reading: 129,894 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 4,405 MB. Lag, as players feel it, is low fps plus a climbing entity count.

How reliable is Mogu_Server, and is it online now?

Reading: online. Mogu_Server answers right now. By its reported uptime, the last restart was roughly 3 days 15 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.

Rules and settings

How is Mogu_Server configured, and what rules are in force?

No gather rate appears in the name: Mogu_Server. The group cap is 8 players, which is the default in the game. survival, standard play of gathering, building and raiding — that is the game mode. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on Mogu_Server?

Size 4,500 and seed 1683482379: the game generates the procedural map on Mogu_Server from them. View it on RustMaps from this page: matching size and seed give an identical map.

Join

How can you get onto Mogu_Server?

Press F1 in Rust and enter client.connect 163.44.159.125:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp20
Max players The server holds 20 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Your game must run protocol 2634 to get in.
cs166494
Build The server runs game build 166494.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.