Rust Server
Offline 163.44.139.129:28015 checked 27d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 35/500
- 123/100
- 59/225
- 13/700
- 2/200
- 3/1000
Quick answers
from the figures on this pageWipe schedule
When does Rust Server wipe?
To tell the rhythm of Rust Server, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 55 days 8 hours ago.
Tags
Which tags does Rust Server carry, and what do they mean?
Tags published by Rust Server, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Your game must run protocol 2633 to get in; cs162929 (Build): Build 162929; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Rust Server?
Rust Metrics lists featuring Rust Server: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
What position does Rust Server hold among Rust servers?
Player hours over seven days put Rust Server at #16,330, in the top 69% of all ranked servers.
How full does Rust Server get?
Reading for Rust Server: offline at this moment; last seen 27 days 12 hours ago.
Operator and location
What location is Rust Server hosted in?
No region tag on Rust Server. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 163.44.139.129:28015.
What Rust version is Rust Server on?
Rust network protocol 2633 and build 162929 on Linux is the build Rust Server runs. Matching protocol is required to join. Let Steam update your game.
Is Rust Server up, and how often does it stay up?
Check: connection. Rust Server is offline at this moment. Last contact was 27 days 12 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Map and rules
What rules does Rust Server enforce, and what are its settings?
No gather rate appears in the name: Rust Server. 8 players per group, the default value. The mode is survival. Note the following: standard play of gathering, building and raiding. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.
What map is Rust Server on?
From seed 1234, the game generates the procedural map on Rust Server. Its size is 3,000. The map repeats when size and seed match. Open it on RustMaps from this page.
How to join
How can you get onto Rust Server?
To join: start Rust, press F1 and type client.connect 163.44.139.129:28015. Or press Launch Rust here and Steam opens the game and connects you.