RUST METRICSFlight deck · live data
Data live Servers11,831 Players94,092 Populated3,830 Fresh wipes 3 h503 Scan5 min
‹ All servers163.44.119.168:28015
Online Full Queue Fresh wipe Wipe due No query

RustServer_4656

Online 163.44.119.168:28015 checked 10m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Thu 19:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 23 SERVER FPS

Server fps

48 h low 21 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 140,505 ×1000

Entities

48 h range 138,478–140,906 · memory 4,244 MB
1239 ET SINCE RESTART 5D 21H

Uptime

5 days 21 hours since its last restart, at the last reading
7-day average0peak 1
Rank#8,125top 36%
Last wipe28d agono schedule published
Next wipe6d 21hThu 5 Nov, 19:00 UTC FW
Memory4,244MB48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75122:0007:0016:0001:0010:0019:00

Hourly average and peak, UTC.

REC 2

Server performance

01020304022:0007:0016:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC6d 21hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC34d 21hFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:19 UTC FW28d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on RustServer_4656?

The busiest point of its recent wipes drew 0 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.

How often does RustServer_4656 wipe, and when?

The only wipe for RustServer_4656 is the force wipe, once a month. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world in play was created 28 days 2 hours ago.

Tags

Which tags does RustServer_4656 carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game from RustServer_4656. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show RustServer_4656?

These Rust Metrics lists carry RustServer_4656: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Where does RustServer_4656 sit in the rankings?

Ranking for RustServer_4656: #8,125 on seven-day player hours, top 36% of all ranked servers.

How full does RustServer_4656 get?

Current headcount on RustServer_4656: 0 players, 50 slots available. Seven-day check: 0 players on average. Peak reading: 1. Check: 48-hour peak. 23:00 UTC, 0 players on average.

Server details

Which location does RustServer_4656 run from?

Reading: location. RustServer_4656 gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 163.44.119.168:28015.

What Rust version is RustServer_4656 on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by RustServer_4656. To get in, your game needs the same protocol; Steam applies the update.

Is performance on RustServer_4656 within range?

Over the last 48 hours the average was 30 server fps; the floor was 21. Reading: 140,906 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 5,288 MB. What players call lag comes from low fps and an entity count on the rise.

How reliable is RustServer_4656, and is it online now?

RustServer_4656 reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 5 days 21 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Check: first contact. Rust Metrics logged it on 13 September 2026.

Rules and settings

How is RustServer_4656 configured, and what rules are in force?

Check: gather rate. The name RustServer_4656 does not state one. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.

What map is RustServer_4656 on?

Size 5,000 and seed 564841: the game generates the procedural map on RustServer_4656 from them. The map repeats when size and seed match. Open it on RustMaps from this page.

Connection

How can you get onto RustServer_4656?

Press F1 in Rust and enter client.connect 163.44.119.168:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players The server holds 50 slots.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.