RustServer_23462
Online 163.44.117.42:28015 checked 7m ago
Server instruments
last reading Fri 06:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 47 · below 20 is lag, below 10 is badEntities
48 h range 101,029–103,709 · memory 2,483 MBUptime
10 h 1 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 55/500
- 121/100
- 101/225
- 20/700
- 79/700
- 70/200
Quick answers
from the figures on this pageWipe schedule
What wipe timing does RustServer_23462 follow?
Its rhythm cannot be told from the wipes of RustServer_23462 on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 119 days 3 hours ago.
Lists and filters
Which tags does RustServer_23462 carry, and what do they mean?
Tags published by RustServer_23462, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): 50 slots in total; ts16 (Group limit): Team cap: 16; v2631 (Protocol): Protocol 2631: join only on the same game version; cs156583 (Build): Build 156583; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show RustServer_23462?
These Rust Metrics lists carry RustServer_23462: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Where does RustServer_23462 sit in the rankings?
Player hours over seven days put RustServer_23462 at #15,270, in the top 69% of all ranked servers.
How full does RustServer_23462 get?
0 of 50 slots are filled on RustServer_23462 right now. Check: player average. 0 over the last seven days.
Server details
Where does RustServer_23462 sit?
No region tag on RustServer_23462. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 163.44.117.42:28015.
What Rust version is RustServer_23462 on?
Version check: Rust network protocol 2631 and build 156583 on Linux, run by RustServer_23462. Check: protocol. To join, your game must match; Steam handles the update.
How does RustServer_23462 perform?
Check: fps. Average 123 server fps over the last 48 hours, low of 47. Within range. Peak entity count: 103,709. Buildings, deployables and all else included. Memory peak: 3,282 MB. Expect lag when fps falls and entities climb.
What is the uptime on RustServer_23462, and is it online?
Check: connection. RustServer_23462 is online at this moment. Reading: uptime. About 10 hours ago it restarted, on its own count. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.
Settings and map
What settings and rules apply on RustServer_23462?
Reading the name gives no gather rate for RustServer_23462. The cap on groups is 16 players. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.
What map is RustServer_23462 on?
Size 4,500 and seed 486328296: the game generates the procedural map on RustServer_23462 from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Connection
What do you do to join RustServer_23462?
Press F1 in Rust and enter client.connect 163.44.117.42:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.