RUST METRICSFlight deck · live data
Data live Servers11,693 Players51,221 Populated3,071 Fresh wipes 3 h109 Scan5 min
‹ All servers163.44.114.163:28015
Offline Full Queue Fresh wipe Wipe due No query

AkiRustServer

Offline 163.44.114.163:28015 checked 8h ago

moddedoxide
COM 1 · connect

Server instruments

last reading Thu 17:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 211 SERVER FPS

Server fps

48 h low 45 · below 20 is lag, below 10 is bad
0 5 10 15 20 ENT 9,677 ×1000

Entities

48 h range 9,632–11,735 · memory 1,286 MB
1239 ET SINCE RESTART 00:38

Uptime

0 h 38 min since its last restart, at the last reading
7-day average0peak 1
Rank#11,186top 50%
Last wipe26d agono schedule published
Next wipe–no rhythm it keeps
Memory1,286MB48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75103:0010:0019:0002:0010:0017:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040003:0010:0019:0002:0010:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 50% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap9.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Sat 3 OctSat 3 OctMon 14 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 17:11 UTC26d ago 2 – running 0
Sat 3 Oct, 10:38 UTC26d ago 2 – 0.3 days 0
Mon 14 Sep, 17:50 UTC45d ago 1 halved by day 1 18.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on AkiRustServer?

At their busiest, its recent wipes drew 2 players on average. 1 hours after the wipe, the crowd peaked on the latest wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. When it didn't hold, by day 1 it fell below half.

When does AkiRustServer wipe?

There is no next wipe to predict: AkiRustServer wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 26 days 8 hours ago.

Lists and filters

Which tags does AkiRustServer carry, and what do they mean?

Tags published by AkiRustServer, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show AkiRustServer?

These Rust Metrics lists carry AkiRustServer: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player count

What position does AkiRustServer hold among Rust servers?

Ranking for AkiRustServer: #11,186 on seven-day player hours, top 50% of all ranked servers.

What is the population on AkiRustServer?

AkiRustServer is not responding; status offline, last seen 8 hours ago. Check: players over seven days. Average 0, peak 1. Average at the busiest hour was 1 players, at 15:00 UTC over the last 48 hours.

Server details

Where does AkiRustServer sit?

No region tag on AkiRustServer. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 163.44.114.163:28015.

What Rust version is AkiRustServer on?

Rust network protocol 2635 and build 168909 on Linux is the build AkiRustServer runs. Matching protocol is required to join. Let Steam update your game.

How does AkiRustServer perform?

Over the last 48 hours the average was 196 server fps; the floor was 45. Peak entity count: 11,735. Buildings, deployables and all else included. Check: memory. Peak use was 1,618 MB. Lag, as players feel it, is low fps plus a climbing entity count.

What is the uptime on AkiRustServer, and is it online?

AkiRustServer reports offline. The last reading came 8 hours ago. Check: restart. The uptime it reports puts the last restart about 38 minutes ago. Uptime for the last 7 full days: 161 of 168 hours, or 96%. Check: first contact. Rust Metrics logged it on 13 September 2026.

Settings and map

What settings and rules apply on AkiRustServer?

Reading the name gives no gather rate for AkiRustServer. 8 players per group, the default value. Mode check gives survival; standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on AkiRustServer?

From seed 1337, the game generates the procedural map on AkiRustServer. Its size is 3,584. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Map name, as listed: COLONY.

Join

How do you connect to AkiRustServer?

Press F1 in Rust and enter client.connect 163.44.114.163:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players The server holds 50 slots.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Game build reading: 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.