RustServer_22342
Offline 163.44.112.113:28015 checked 29d ago
Server instruments
no direct query in 48 hoursPlayers now
10% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 42% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 84/500
- 127/100
- 119/225
- 42/700
- 5/200
- 18/1000
Quick answers
from the figures on this pageWipe timing
What wipe timing does RustServer_22342 follow?
The rhythm of RustServer_22342's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 35 days 3 hours ago the current world was made.
Tags
Which tags does RustServer_22342 carry, and what do they mean?
Tags published by RustServer_22342, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Match the game version: protocol 2633 is required; cs165217 (Build): Game build reading: 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show RustServer_22342?
These Rust Metrics lists carry RustServer_22342: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
Where does RustServer_22342 sit in the rankings?
Player hours over seven days put RustServer_22342 at #10,103, in the top 42% of all ranked servers.
What is the population on RustServer_22342?
Status for RustServer_22342: offline. Last seen 29 days 14 hours ago.
Server
Which location does RustServer_22342 run from?
Reading: location. RustServer_22342 gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 163.44.112.113:28015.
What Rust version is RustServer_22342 on?
Rust network protocol 2633 and build 165217 on Linux is the build RustServer_22342 runs. Matching protocol is required to join. Let Steam update your game.
How reliable is RustServer_22342, and is it online now?
RustServer_22342 reports offline. The last reading came 29 days 14 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 28 September 2026, recorded by Rust Metrics.
Rules and settings
How is RustServer_22342 configured, and what rules are in force?
No gather rate appears in the name: RustServer_22342. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: the normal game: build, gather, raid. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.
What map is RustServer_22342 on?
From seed 1278391954, the game generates the procedural map on RustServer_22342. Its size is 3,000. The map repeats when size and seed match. Open it on RustMaps from this page.
Connection
What do you do to join RustServer_22342?
To join: start Rust, press F1 and type client.connect 163.44.112.113:28015. Or press Launch Rust here and Steam opens the game and connects you.