RUST METRICSFlight deck · live data
Data live Servers11,899 Players104,128 Populated4,035 Fresh wipes 3 h421 Scan5 min
‹ All servers163.44.110.115:28015
Online Full Queue Fresh wipe Wipe due No query

RustServer_23236

Online 163.44.110.115:28015 checked 7m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Thu 17:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 131 SERVER FPS

Server fps

48 h low 82 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 52,786 ×1000

Entities

48 h range 52,602–53,093 · memory 1,822 MB
1239 ET SINCE RESTART 12D 20H

Uptime

12 days 20 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,310top 69%
Last wipe447d agono schedule published
Next wipe–no wipe seen yet
Memory1,822MBat the last reading
REC 1

Players

AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

When does RustServer_23236 wipe?

The rhythm of RustServer_23236's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 447 days 11 hours ago.

Tags

How should you read the tags on RustServer_23236?

These are the tags RustServer_23236 publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): The game default applies: teams of up to 8; v2594 (Protocol): Your game must run protocol 2594 to get in; cs128111 (Build): Game build reading: 128111; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does RustServer_23236 appear in Rust Metrics lists and filters?

On Rust Metrics, RustServer_23236 sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Occupancy

Where does RustServer_23236 sit in the rankings?

Ranking for RustServer_23236: #15,310 on seven-day player hours, top 69% of all ranked servers.

How full does RustServer_23236 get?

0 of 50 slots are filled on RustServer_23236 right now. Seven-day reading: 0 players on average.

Server

What location is RustServer_23236 hosted in?

No region tag on RustServer_23236. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 163.44.110.115:28015.

What Rust version is RustServer_23236 on?

Rust network protocol 2594 and build 128111 on Linux is the build RustServer_23236 runs. Matching protocol is required to join. Let Steam update your game.

Is performance on RustServer_23236 within range?

Over the last 48 hours the average was 124 server fps; the floor was 82. Peak entity count: 53,093. Buildings, deployables and all else included. Check: memory. Peak use was 2,094 MB. Expect lag when fps falls and entities climb.

Is RustServer_23236 up, and how often does it stay up?

RustServer_23236 reports online. Status: normal. Reading: uptime. About 12 days 20 hours ago it restarted, on its own count. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.

Map and rules

What settings and rules apply on RustServer_23236?

Check: gather rate. The name RustServer_23236 does not state one. 8 players per group, the default value. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.

Which map is live on RustServer_23236?

Check: map. Procedural, size 3,000, seed 2360, generated by the game on RustServer_23236. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

How to join

How can you get onto RustServer_23236?

Check: join. Open Rust, press F1, then enter client.connect 163.44.110.115:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2594,gmrust,cs128111,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp50
Max players Slots: 50.
ts8
Group limit The game default applies: teams of up to 8.
v2594
Protocol Your game must run protocol 2594 to get in.
cs128111
Build Game build reading: 128111.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.