RUST METRICSFlight deck · live data
Data live Servers11,594 Players39,476 Populated2,843 Fresh wipes 3 h132 Scan5 min
‹ All servers163.245.198.190:25709
Offline Full Queue Fresh wipe Wipe due No query

SGRust@Mint

Offline 163.245.198.190:25709 checked 4d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,270top 69%
Last wipe4d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

How often does SGRust@Mint wipe, and when?

To tell the rhythm of SGRust@Mint, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 4 days 2 hours ago.

Tags

Which tags does SGRust@Mint carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): Slots: 10; ts6 (Group limit): Teams are capped at 6; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game from SGRust@Mint. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does SGRust@Mint appear in Rust Metrics lists and filters?

On Rust Metrics, SGRust@Mint sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Occupancy

What position does SGRust@Mint hold among Rust servers?

Ranking for SGRust@Mint: #15,270 on seven-day player hours, top 69% of all ranked servers.

What player count does SGRust@Mint carry?

SGRust@Mint is not responding; status offline, last seen 4 days 2 hours ago. Check: player average. 0 over the last seven days.

Operator and location

Where does SGRust@Mint sit?

Reading: location. SGRust@Mint gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 163.245.198.190:25709.

What Rust version is SGRust@Mint on?

Rust network protocol 2635 and build 168909 on Linux is the build SGRust@Mint runs. Matching protocol is required to join. Let Steam update your game.

What is the uptime on SGRust@Mint, and is it online?

Reading: offline. SGRust@Mint last answered 4 days 2 hours ago. Uptime for the last 3 full days: 0 of 72 hours, or 0%. The first sighting on Rust Metrics was 26 October 2026.

Rules and settings

What rules does SGRust@Mint enforce, and what are its settings?

Reading the name gives no gather rate for SGRust@Mint. Group size, maximum: 6 players. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.

What map is SGRust@Mint on?

Check: map. Procedural, generated by the game, on SGRust@Mint.

Join

How do you connect to SGRust@Mint?

To join: start Rust, press F1 and type client.connect 163.245.198.190:25709. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts6,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp10
Max players Slots: 10.
ts6
Group limit Teams are capped at 6.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.