RUST METRICSFlight deck · live data
Data live Servers11,892 Players103,409 Populated3,969 Fresh wipes 3 h496 Scan5 min
‹ All servers163.245.198.190:25709
Offline Full Queue Fresh wipe Wipe due No query

SGRust@Mint

Offline 163.245.198.190:25709 checked 11h ago

moddedoxide
COM 1 · connect

Server instruments

last reading Thu 08:00 UTC
0 2 5 8 10 PAX 2 /10

Players now

20% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 58 SERVER FPS

Server fps

48 h low 46 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 124,286 ×1000

Entities

48 h range 107,313–124,489 · memory 2,993 MB
1239 ET SINCE RESTART 06:06

Uptime

6 h 6 min since its last restart, at the last reading
7-day average2peak 3
Rank#4,781top 21%
Last wipe2d agono schedule published
Next wipe–too few wipes seen yet
Memory2,993MB48 h peak 3 players
REC 1

Players

AveragePeak
0123423:0003:0007:0013:0004:0008:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608023:0003:0007:0013:0004:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k26 Oct27 Oct28 Oct29 Oct

Top 21% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak3players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 27 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 00:54 UTC2d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on SGRust@Mint when wipe day comes?

An average of 3 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 27 hours in.

How often does SGRust@Mint wipe, and when?

Its rhythm cannot be told from the wipes of SGRust@Mint on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 2 days 16 hours ago.

Tags

Which tags does SGRust@Mint carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): 10 slots in total; ts6 (Group limit): You may team up with at most 6; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game from SGRust@Mint. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show SGRust@Mint?

These Rust Metrics lists carry SGRust@Mint: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Population

Where does SGRust@Mint sit in the rankings?

Player hours over seven days put SGRust@Mint at #4,781, in the top 21% of all ranked servers.

What is the population on SGRust@Mint?

Reading for SGRust@Mint: offline at this moment; last seen 11 hours ago. Seven-day check: 2 players on average. Peak reading: 3. The last 48 hours peaked at 04:00 UTC, averaging 3 players at that hour.

Server

Where does SGRust@Mint sit?

Reading: location. SGRust@Mint gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 163.245.198.190:25709.

What Rust version is SGRust@Mint on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by SGRust@Mint. To get in, your game needs the same protocol; Steam applies the update.

What is the performance reading for SGRust@Mint?

Reading: 57 server fps on average across the last 48 hours. It never dropped below 46. Reading: 124,489 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 3,747 MB. What players call lag comes from low fps and an entity count on the rise.

What is the uptime on SGRust@Mint, and is it online?

Check: connection. SGRust@Mint is offline at this moment. Last contact was 11 hours ago. Reading: uptime. About 6 hours ago it restarted, on its own count. Reading: 42% uptime over the last 2 full days. It was up 20 of 48 hours. Reading: first seen 26 October 2026, recorded by Rust Metrics.

Settings and map

What settings and rules apply on SGRust@Mint?

Check: gather rate. The name SGRust@Mint does not state one. The cap on groups is 6 players. survival, standard play of gathering, building and raiding — that is the game mode. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.

What map is SGRust@Mint on?

From seed 100000, the game generates the procedural map on SGRust@Mint. Its size is 4,500. View it on RustMaps from this page: matching size and seed give an identical map.

Connection

How can you get onto SGRust@Mint?

To join: start Rust, press F1 and type client.connect 163.245.198.190:25709. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts6,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp10
Max players 10 slots in total.
ts6
Group limit You may team up with at most 6.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The server runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.