Rust Server
Offline 162.43.91.233:28015 checked 34d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 109/500
- 125/100
- 176/225
- 70/700
- 211/700
- 347/350
Quick answers
from the figures on this pageReset cycle
What wipe timing does Rust Server follow?
To tell the rhythm of Rust Server, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 79 days 19 hours ago the current world was made.
Tag meanings
How should you read the tags on Rust Server?
Tags published by Rust Server, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2632 (Protocol): Your game must run protocol 2632 to get in; cs160556 (Build): Build 160556; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show Rust Server?
Rust Metrics lists featuring Rust Server: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
What position does Rust Server hold among Rust servers?
Ranking for Rust Server: #15,924 on seven-day player hours, top 71% of all ranked servers.
How full does Rust Server get?
Reading for Rust Server: offline at this moment; last seen 34 days 23 hours ago.
Operator and location
Where does Rust Server sit?
Reading: location. Rust Server gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 162.43.91.233:28015.
What Rust version is Rust Server on?
Rust network protocol 2632 and build 160556 on Linux is the build Rust Server runs. To get in, your game needs the same protocol; Steam applies the update.
How reliable is Rust Server, and is it online now?
Rust Server reports offline. The last reading came 34 days 23 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.
Rules and settings
What rules does Rust Server enforce, and what are its settings?
Check: gather rate. The name Rust Server does not state one. 8 players per group, the default value. Mode check gives survival; the normal game: build, gather, raid. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on Rust Server?
Check: map. Procedural, size 3,700, seed 937470383, generated by the game on Rust Server. View it on RustMaps from this page: matching size and seed give an identical map.
How to join
How can you get onto Rust Server?
To join: start Rust, press F1 and type client.connect 162.43.91.233:28015. Or press Launch Rust here and Steam opens the game and connects you.