BullServer
Online 162.43.90.148:28015 checked 8m ago
Server instruments
last reading Wed 17:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 60 · below 20 is lag, below 10 is badEntities
48 h range 99,373–102,192 · memory 3,530 MBUptime
4 days 10 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 22 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 23:25 UTC18d ago | 4 | – | running | 0 |
| Fri 9 Oct, 16:06 UTC19d ago | 4 | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 109/500
- 121/100
- 133/225
- 101/700
- 31/200
- 26/1000
Quick answers
from the figures on this pageWipe timing
What happens on BullServer when wipe day comes?
The busiest point of its recent wipes drew 4 players on average. 22 hours after the wipe, the crowd peaked on the latest wipe.
How often does BullServer wipe, and when?
The rhythm of BullServer's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 18 days 20 hours ago the current world was made.
Tags
Which tags does BullServer carry, and what do they mean?
These are the tags BullServer publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167398 (Build): Build 167398; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does BullServer appear in Rust Metrics lists and filters?
Rust Metrics lists featuring BullServer: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Where does BullServer sit in the rankings?
Ranking for BullServer: #15,348 on seven-day player hours, top 69% of all ranked servers.
What player count does BullServer carry?
0 of 50 slots are filled on BullServer right now. Seven-day reading: 0 players on average.
Server
Which location does BullServer run from?
No region tag on BullServer. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 162.43.90.148:28015.
What Rust version is BullServer on?
Version check: Rust network protocol 2634 and build 167398 on Linux, run by BullServer. Check: protocol. To join, your game must match; Steam handles the update.
What is the performance reading for BullServer?
Reading: 86 server fps on average across the last 48 hours. It never dropped below 60. Peak entity count: 102,192. Buildings, deployables and all else included. Reading: 4,220 MB of memory at the highest. Expect lag when fps falls and entities climb.
Is BullServer up, and how often does it stay up?
Check: connection. BullServer is online at this moment. Check: restart. The uptime it reports puts the last restart about 4 days 10 hours ago. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Map and rules
What settings and rules apply on BullServer?
Check: gather rate. The name BullServer does not state one. The group cap is 8 players, which is the default in the game. survival, gather, build and raid, as the game normally runs — that is the game mode. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.
Which map is live on BullServer?
Size 4,250 and seed 1929959448: the game generates the procedural map on BullServer from them. View it on RustMaps from this page: matching size and seed give an identical map.
How to join
How do you connect to BullServer?
Check: join. Open Rust, press F1, then enter client.connect 162.43.90.148:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.