RUST METRICSFlight deck · live data
Data live Servers11,829 Players89,289 Populated4,008 Fresh wipes 3 h90 Scan5 min
‹ All servers162.43.9.12:28015
Online Full Queue Fresh wipe Wipe due No query

Ruka_RustServer

Online 162.43.9.12:28015 checked 1h ago

moddedoxide
COM 1 · connect

Server instruments

last reading Wed 17:00 UTC
0 12 25 38 50 PAX 1 /50

Players now

2% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 51 SERVER FPS

Server fps

48 h low 48 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 155,798 ×1000

Entities

48 h range 152,805–156,403 · memory 5,702 MB
1239 ET SINCE RESTART 5D 09H

Uptime

5 days 9 hours since its last restart, at the last reading
7-day average0peak 2
Rank#7,162top 32%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Memory5,702MB48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75119:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep28 Sep6 Oct13 Oct21 Oct28 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap11.2 daysbetween real wipes
wipe-day peak8players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 2 OctMon 21 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 14, 27 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 09:05 UTC26d ago 14 – running 0
Mon 21 Sep, 05:11 UTC37d ago 2 held half 11.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on Ruka_RustServer?

At their busiest, its recent wipes drew 8 players on average. After the latest wipe, numbers topped out at 27 hours. Above half that peak the crowd stayed until the next wipe in 100% of recent wipes.

When does Ruka_RustServer wipe?

To tell the rhythm of Ruka_RustServer, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 26 days 9 hours ago.

Tag meanings

Which tags does Ruka_RustServer carry, and what do they mean?

Tags published by Ruka_RustServer, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show Ruka_RustServer?

On Rust Metrics, Ruka_RustServer sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player count

What position does Ruka_RustServer hold among Rust servers?

Ranking for Ruka_RustServer: #7,162 on seven-day player hours, top 32% of all ranked servers.

How full does Ruka_RustServer get?

Current headcount on Ruka_RustServer: 1 players, 50 slots available. Check: players over seven days. Average 0, peak 2. The last 48 hours peaked at 16:00 UTC, averaging 1 players at that hour.

Server

What location is Ruka_RustServer hosted in?

Reading: location. Ruka_RustServer gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 162.43.9.12:28015.

What Rust version is Ruka_RustServer on?

Reading: Ruka_RustServer, Rust network protocol 2635 and build 168909, Linux. To get in, your game needs the same protocol; Steam applies the update.

How does Ruka_RustServer perform?

Reading: 75 server fps on average across the last 48 hours. It never dropped below 48. Check: entities. The peak was 156,403, counting buildings, deployables and the rest of the world. Reading: 6,022 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.

Is Ruka_RustServer up, and how often does it stay up?

Check: connection. Ruka_RustServer is online at this moment. Check: restart. The uptime it reports puts the last restart about 5 days 9 hours ago. Uptime for the last 7 full days: 168 of 168 hours, or 100%. Reading: first seen 21 September 2026, recorded by Rust Metrics.

Rules and settings

How is Ruka_RustServer configured, and what rules are in force?

Reading the name gives no gather rate for Ruka_RustServer. 8 players per group, the default value. Mode check gives survival; gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.

Which map is live on Ruka_RustServer?

Size 5,000 and seed 981907749: the game generates the procedural map on Ruka_RustServer from them. The map repeats when size and seed match. Open it on RustMaps from this page.

Join

How can you get onto Ruka_RustServer?

To join: start Rust, press F1 and type client.connect 162.43.9.12:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players The server holds 50 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The server runs game build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.