RUST METRICSFlight deck · live data
Data live Servers11,811 Players72,496 Populated3,745 Fresh wipes 3 h135 Scan5 min
‹ All servers162.43.88.78:28015
Online Full Queue Fresh wipe Wipe due No query

KokokaRust

Online 162.43.88.78:28015 checked 15m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Tue 20:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 130 SERVER FPS

Server fps

48 h low 76 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 71,665 ×1000

Entities

48 h range 69,607–71,924 · memory 3,190 MB
1239 ET SINCE RESTART 10D 00H

Uptime

10 days 0 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,404top 69%
Last wipe10d agono schedule published
Next wipe–too few wipes seen yet
Memory3,190MBat the last reading
REC 1

Players

AveragePeak
0123422:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct8 Oct21 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 19:40 UTC10d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on KokokaRust?

At their busiest, its recent wipes drew 0 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.

What wipe timing does KokokaRust follow?

Its rhythm cannot be told from the wipes of KokokaRust on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 10 days 2 hours ago the current world was made.

Tag meanings

Which tags does KokokaRust carry, and what do they mean?

These are the tags KokokaRust publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167398 (Build): The server runs game build 167398; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does KokokaRust appear in Rust Metrics lists and filters?

On Rust Metrics, KokokaRust sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player count

What position does KokokaRust hold among Rust servers?

Player hours over seven days put KokokaRust at #15,404, in the top 69% of all ranked servers.

How full does KokokaRust get?

0 of 50 slots are filled on KokokaRust right now. Check: player average. 0 over the last seven days.

Server

Where does KokokaRust sit?

No region tag on KokokaRust. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 162.43.88.78:28015.

What Rust version is KokokaRust on?

Version check: Rust network protocol 2634 and build 167398 on Linux, run by KokokaRust. To get in, your game needs the same protocol; Steam applies the update.

What is the performance reading for KokokaRust?

Reading: 136 server fps on average across the last 48 hours. It never dropped below 76. Check: entities. The peak was 71,924, counting buildings, deployables and the rest of the world. Memory peak: 3,493 MB. What players call lag comes from low fps and an entity count on the rise.

How reliable is KokokaRust, and is it online now?

Check: connection. KokokaRust is online at this moment. Reading: uptime. About 10 days ago it restarted, on its own count. Uptime for the last 7 full days: 168 of 168 hours, or 100%. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Map and rules

What settings and rules apply on KokokaRust?

No gather rate appears in the name: KokokaRust. The group cap is 8 players, which is the default in the game. survival, the normal game: build, gather, raid — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on KokokaRust?

From seed 871540004, the game generates the procedural map on KokokaRust. Its size is 3,500. View it on RustMaps from this page: matching size and seed give an identical map.

How to join

How do you connect to KokokaRust?

Press F1 in Rust and enter client.connect 162.43.88.78:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp50
Max players Slots: 50.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Match the game version: protocol 2634 is required.
cs167398
Build The server runs game build 167398.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.