Server
Offline 162.43.8.113:28015 checked 9d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 39 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 19 Sep, 00:16 UTC39d ago | 4 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 205/500
- 121/100
- 183/225
- 126/700
- 19/200
- 50/1000
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on Server?
The busiest point of its recent wipes drew 4 players on average. 39 hours after the wipe, the crowd peaked on the latest wipe.
What wipe timing does Server follow?
To tell the rhythm of Server, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 39 days 19 hours ago.
Tags
How should you read the tags on Server?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Match the game version: protocol 2633 is required; cs164530 (Build): Build 164530; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server from Server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show Server?
These Rust Metrics lists carry Server: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Where does Server sit in the rankings?
Player hours over seven days put Server at #15,256, in the top 69% of all ranked servers.
What is the population on Server?
Reading for Server: offline at this moment; last seen 9 days 23 hours ago.
Server details
What location is Server hosted in?
No region comes from Server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 162.43.8.113:28015.
What Rust version is Server on?
Version check: Rust network protocol 2633 and build 164530 on Linux, run by Server. Matching protocol is required to join. Let Steam update your game.
What is the uptime on Server, and is it online?
Reading: offline. Server last answered 9 days 23 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 18 September 2026.
Settings and map
What settings and rules apply on Server?
Check: gather rate. The name Server does not state one. 8 players per group, the default value. Mode check gives survival; the normal game: build, gather, raid. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.
What map is Server on?
Check: map. Procedural, size 5,000, seed 1110874180, generated by the game on Server. The map repeats when size and seed match. Open it on RustMaps from this page.
How to join
How do you connect to Server?
To join: start Rust, press F1 and type client.connect 162.43.8.113:28015. Or press Launch Rust here and Steam opens the game and connects you.