RustServer
Online 162.43.55.219:28015 checked 14m ago
Server instruments
last reading Wed 23:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 1 · below 20 is lag, below 10 is badEntities
48 h range 109,250–111,813 · memory 2,390 MBUptime
5 h 12 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 33/500
- 134/100
- 41/225
- 34/700
- 6/200
- 5/1000
Quick answers
from the figures on this pageReset cycle
When does RustServer wipe?
To tell the rhythm of RustServer, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 78 days 17 hours ago the current world was made.
Tags
Which tags does RustServer carry, and what do they mean?
Tags published by RustServer, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp5 (Max players): 5 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2632 (Protocol): Your game must run protocol 2632 to get in; cs160556 (Build): Build 160556; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does RustServer appear in Rust Metrics lists and filters?
These Rust Metrics lists carry RustServer: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Where does RustServer sit in the rankings?
Ranking for RustServer: #15,349 on seven-day player hours, top 69% of all ranked servers.
How full does RustServer get?
0 of 5 slots are filled on RustServer right now. A seven-day average of 0 players is the reading.
Server details
Which location does RustServer run from?
No region comes from RustServer. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 162.43.55.219:28015.
What Rust version is RustServer on?
Rust network protocol 2632 and build 160556 on Linux is the build RustServer runs. Matching protocol is required to join. Let Steam update your game.
How does RustServer perform?
Over the last 48 hours the average was 60 server fps; the floor was 1. Peak entity count: 111,813. Buildings, deployables and all else included. Memory peak: 5,456 MB. Lag, as players feel it, is low fps plus a climbing entity count.
What is the uptime on RustServer, and is it online?
Reading: online. RustServer answers right now. By its reported uptime, the last restart was roughly 5 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Check: first contact. Rust Metrics logged it on 13 September 2026.
Settings and map
How is RustServer configured, and what rules are in force?
Check: gather rate. The name RustServer does not state one. No limit is set beyond the default. Groups take up to 8 players. survival, gather, build and raid, as the game normally runs — that is the game mode. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.
What map is RustServer on?
Size 4,500 and seed 23: the game generates the procedural map on RustServer from them. The map repeats when size and seed match. Open it on RustMaps from this page.
Connection
How can you get onto RustServer?
Press F1 in Rust and enter client.connect 162.43.55.219:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.