Rust Server
Offline 162.43.54.150:28015 checked 1d ago
Server instruments
last reading Tue 20:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 170 · below 20 is lag, below 10 is badEntities
48 h range 47,769–50,092 · memory 1,507 MBUptime
22 h 4 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 156/500
- 132/100
- 188/225
- 77/700
- 8/200
- 22/1000
Quick answers
from the figures on this pageWipe timing
How often does Rust Server wipe, and when?
To tell the rhythm of Rust Server, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 82 days 8 hours ago the current world was made.
Tag meanings
Which tags does Rust Server carry, and what do they mean?
These are the tags Rust Server publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2632 (Protocol): Match the game version: protocol 2632 is required; cs160556 (Build): Build 160556; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does Rust Server appear in Rust Metrics lists and filters?
On Rust Metrics, Rust Server sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
What position does Rust Server hold among Rust servers?
Ranking for Rust Server: #15,323 on seven-day player hours, top 69% of all ranked servers.
What player count does Rust Server carry?
Reading for Rust Server: offline at this moment; last seen 39 hours ago. Seven-day reading: 0 players on average.
Operator and location
What location is Rust Server hosted in?
Reading: location. Rust Server gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 162.43.54.150:28015.
What Rust version is Rust Server on?
Reading: Rust Server, Rust network protocol 2632 and build 160556, Linux. Check: protocol. To join, your game must match; Steam handles the update.
What is the performance reading for Rust Server?
Check: fps. Average 197 server fps over the last 48 hours, low of 170. Within range. Reading: 50,092 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 1,743 MB. Lag, as players feel it, is low fps plus a climbing entity count.
Is Rust Server up, and how often does it stay up?
Check: connection. Rust Server is offline at this moment. Last contact was 39 hours ago. Reading: uptime. About 22 hours ago it restarted, on its own count. Uptime for the last 7 full days: 141 of 168 hours, or 84%. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Settings and map
What rules does Rust Server enforce, and what are its settings?
Check: gather rate. The name Rust Server does not state one. 8 players per group, the default value. The mode is survival. Note the following: the normal game: build, gather, raid. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.
What map is Rust Server on?
Check: map. Procedural, size 3,000, seed 50000, generated by the game on Rust Server. The map repeats when size and seed match. Open it on RustMaps from this page.
How to join
How do you connect to Rust Server?
Check: join. Open Rust, press F1, then enter client.connect 162.43.54.150:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.