Rodo Server
Online 162.43.52.160:28015 checked 8m ago
Server instruments
last reading Wed 21:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 60 · below 20 is lag, below 10 is badEntities
48 h range 103,252–105,630 · memory 4,023 MBUptime
5 days 6 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 22% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 5 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 06:39 UTC25d ago | 4 | – | running | 0 |
| Fri 2 Oct, 17:29 UTC26d ago | 4 | – | 0.5 days | 0 |
| Thu 17 Sep, 15:25 UTC41d ago | 3 | halved by day 11 | 15.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 74/500
- 127/100
- 72/225
- 58/700
- 18/200
- 9/1000
Quick answers
from the figures on this pageWipe schedule
What happens on Rodo Server when wipe day comes?
At their busiest, its recent wipes drew 4 players on average. 5 hours after the wipe, the crowd peaked on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. When it didn't hold, by day 11 it fell below half.
When does Rodo Server wipe?
There is no next wipe to predict: Rodo Server wipes at irregular times. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 25 days 15 hours ago.
Tags
Which tags does Rodo Server carry, and what do they mean?
Tags published by Rodo Server, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does Rodo Server appear in Rust Metrics lists and filters?
On Rust Metrics, Rodo Server sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
Where does Rodo Server sit in the rankings?
Player hours over seven days put Rodo Server at #4,992, in the top 22% of all ranked servers.
How full does Rodo Server get?
0 of 10 slots are filled on Rodo Server right now. Check: players over seven days. Average 0, peak 6. Average at the busiest hour was 2 players, at 15:00 UTC over the last 48 hours.
Server details
What location is Rodo Server hosted in?
Reading: location. Rodo Server gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 162.43.52.160:28015.
What Rust version is Rodo Server on?
Rust network protocol 2635 and build 168909 on Linux is the build Rodo Server runs. To get in, your game needs the same protocol; Steam applies the update.
What is the performance reading for Rodo Server?
Reading: 91 server fps on average across the last 48 hours. It never dropped below 60. Check: entities. The peak was 105,630, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 4,589 MB. Expect lag when fps falls and entities climb.
How reliable is Rodo Server, and is it online now?
Rodo Server reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 5 days 6 hours ago. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. Check: first contact. Rust Metrics logged it on 17 September 2026.
Map and rules
What rules does Rodo Server enforce, and what are its settings?
No gather rate appears in the name: Rodo Server. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.
Which map is live on Rodo Server?
From seed 686241008, the game generates the procedural map on Rodo Server. Its size is 4,250. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
How to join
How can you get onto Rodo Server?
To join: start Rust, press F1 and type client.connect 162.43.52.160:28015. Or press Launch Rust here and Steam opens the game and connects you.