Rust Server
Online 162.43.50.125:28015 checked 10m ago
Server instruments
last reading Thu 20:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 61 · below 20 is lag, below 10 is badEntities
48 h range 96,033–98,432 · memory 5,415 MBUptime
12 days 1 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 60/500
- 124/100
- 99/225
- 33/700
- 113/700
- 344/350
Quick answers
from the figures on this pageWipe timing
How often does Rust Server wipe, and when?
To tell the rhythm of Rust Server, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 183 days 12 hours ago.
Tag meanings
Which tags does Rust Server carry, and what do they mean?
These are the tags Rust Server publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): Slots: 50; ts8 (Group limit): Default limit in force: 8 per team; v2623 (Protocol): Match the game version: protocol 2623 is required; cs148916 (Build): Game build reading: 148916; ptrak (Networking): Network layer: RakNet, the standard for the game; $rus3 (Region code): The code for this server's region is us3; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show Rust Server?
On Rust Metrics, Rust Server sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
What position does Rust Server hold among Rust servers?
Ranking for Rust Server: #15,268 on seven-day player hours, top 68% of all ranked servers.
How full does Rust Server get?
0 of 50 slots are filled on Rust Server right now. A seven-day average of 0 players is the reading.
Operator and location
Where does Rust Server sit?
No region comes from Rust Server, and its region code is us3. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 162.43.50.125:28015.
What Rust version is Rust Server on?
Version check: Rust network protocol 2623 and build 148916 on Linux, run by Rust Server. Matching protocol is required to join. Let Steam update your game.
How does Rust Server perform?
Check: fps. Average 117 server fps over the last 48 hours, low of 61. Within range. Check: entities. The peak was 98,432, counting buildings, deployables and the rest of the world. Reading: 6,926 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.
How reliable is Rust Server, and is it online now?
Rust Server reports online. Status: normal. By its reported uptime, the last restart was roughly 12 days 1 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.
Map and rules
What settings and rules apply on Rust Server?
Reading the name gives no gather rate for Rust Server. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: standard play of gathering, building and raiding. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.
Which map is live on Rust Server?
Check: map. Procedural, size 4,100, seed 50000, generated by the game on Rust Server. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
How to join
What do you do to join Rust Server?
To join: start Rust, press F1 and type client.connect 162.43.50.125:28015. Or press Launch Rust here and Steam opens the game and connects you.