RUST METRICSFlight deck · live data
Data live Servers11,791 Players65,961 Populated3,606 Fresh wipes 3 h126 Scan5 min
‹ All servers162.43.49.233:28015
Online Full Queue Fresh wipe Wipe due No query

nikuServer

Online 162.43.49.233:28015 checked 10m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Wed 20:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 141 SERVER FPS

Server fps

48 h low 121 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 56,037 ×1000

Entities

48 h range 46,057–56,725 · memory 2,100 MB
1239 ET SINCE RESTART 09:17

Uptime

9 h 17 min since its last restart, at the last reading
7-day average0peak –
Rank#15,339top 69%
Last wipe24d agono schedule published
Next wipe–too few wipes seen yet
Memory2,100MBat the last reading
REC 1

Players

AveragePeak
0123423:0008:0017:0001:0010:0020:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040023:0008:0017:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 05:31 UTC24d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on nikuServer when wipe day comes?

At their busiest, its recent wipes drew 1 players on average. 1 hours after the wipe, the crowd peaked on the latest wipe.

When does nikuServer wipe?

The rhythm of nikuServer's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 24 days 16 hours ago.

Tags

Which tags does nikuServer carry, and what do they mean?

Tags published by nikuServer, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166652 (Build): The server runs game build 166652; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show nikuServer?

Rust Metrics lists featuring nikuServer: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

What position does nikuServer hold among Rust servers?

Player hours over seven days put nikuServer at #15,339, in the top 69% of all ranked servers.

How full does nikuServer get?

Current headcount on nikuServer: 0 players, 50 slots available. Check: player average. 0 over the last seven days.

Server

What location is nikuServer hosted in?

Reading: location. nikuServer gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 162.43.49.233:28015.

What Rust version is nikuServer on?

Version check: Rust network protocol 2634 and build 166652 on Linux, run by nikuServer. To get in, your game needs the same protocol; Steam applies the update.

What is the performance reading for nikuServer?

Over the last 48 hours the average was 189 server fps; the floor was 121. Check: entities. The peak was 56,725, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 2,331 MB. Lag, as players feel it, is low fps plus a climbing entity count.

Is nikuServer up, and how often does it stay up?

Reading: online. nikuServer answers right now. By its reported uptime, the last restart was roughly 9 hours ago. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.

Settings and map

What settings and rules apply on nikuServer?

Reading the name gives no gather rate for nikuServer. 8 players per group, the default value. Mode check gives survival; standard play of gathering, building and raiding. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on nikuServer?

Check: map. Procedural, size 4,096, seed 1, generated by the game on nikuServer. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Map name, as listed: Custom Map.

Join

How can you get onto nikuServer?

To join: start Rust, press F1 and type client.connect 162.43.49.233:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp50
Max players 50 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Protocol 2634: join only on the same game version.
cs166652
Build The server runs game build 166652.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.