RUST METRICSFlight deck · live data
Data live Servers11,693 Players37,607 Populated2,934 Fresh wipes 3 h91 Scan5 min
‹ All servers162.43.48.85:28015
Online Full Queue Fresh wipe Wipe due No query

Moonrise

Online 162.43.48.85:28015 checked 13m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Thu 01:00 UTC
0 5 10 15 20 PAX 0 /20

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 106 SERVER FPS

Server fps

48 h low 67 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 70,440 ×1000

Entities

48 h range 68,289–70,737 · memory 2,885 MB
1239 ET SINCE RESTART 11D 06H

Uptime

11 days 6 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,353top 69%
Last wipe11d agono schedule published
Next wipe–too few wipes seen yet
Memory2,885MBat the last reading
REC 1

Players

AveragePeak
0123403:0012:0021:0006:0015:0001:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040003:0012:0021:0006:0015:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct11 Oct22 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 18:50 UTC11d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on Moonrise when wipe day comes?

At their busiest, its recent wipes drew 0 players on average. Peak crowd on the latest wipe: 0 hours in.

How often does Moonrise wipe, and when?

The rhythm of Moonrise's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 11 days 7 hours ago the current world was made.

Tag meanings

How should you read the tags on Moonrise?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp20 (Max players): 20 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166652 (Build): The server runs game build 166652; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server from Moonrise. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show Moonrise?

These Rust Metrics lists carry Moonrise: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player count

Where does Moonrise sit in the rankings?

Player hours over seven days put Moonrise at #15,353, in the top 69% of all ranked servers.

What is the population on Moonrise?

0 of 20 slots are filled on Moonrise right now. Seven-day reading: 0 players on average.

Server

What location is Moonrise hosted in?

Reading: location. Moonrise gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 162.43.48.85:28015.

What Rust version is Moonrise on?

Version check: Rust network protocol 2634 and build 166652 on Linux, run by Moonrise. Matching protocol is required to join. Let Steam update your game.

What is the performance reading for Moonrise?

Over the last 48 hours the average was 133 server fps; the floor was 67. Peak entity count: 70,737. Buildings, deployables and all else included. Check: memory. Peak use was 3,622 MB. Expect lag when fps falls and entities climb.

How reliable is Moonrise, and is it online now?

Moonrise reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 11 days 6 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Map and rules

What rules does Moonrise enforce, and what are its settings?

Check: gather rate. The name Moonrise does not state one. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.

What map is Moonrise on?

Check: map. Procedural, size 3,500, seed 1691757234, generated by the game on Moonrise. View it on RustMaps from this page: matching size and seed give an identical map.

Connection

What do you do to join Moonrise?

Press F1 in Rust and enter client.connect 162.43.48.85:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp20
Max players 20 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Match the game version: protocol 2634 is required.
cs166652
Build The server runs game build 166652.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.