RUST METRICSFlight deck · live data
Data live Servers11,692 Players45,091 Populated3,130 Fresh wipes 3 h101 Scan5 min
‹ All servers162.43.37.69:28015
Offline Full Queue Fresh wipe Wipe due No query

Rust Server

Offline 162.43.37.69:28015 checked 3d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak 2
Rank#14,049top 63%
Last wipe12d agono schedule published
Next wipe–no rhythm it keeps
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct19 Oct21 Oct24 Oct26 Oct29 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.9 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak3players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Fri 23 OctTue 20 OctMon 19 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 14:14 UTC5d ago 2 – running 0
Tue 20 Oct, 14:26 UTC8d ago 3 halved by day 1 3 days 0
Mon 19 Oct, 18:57 UTC9d ago 3 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on Rust Server?

The busiest point of its recent wipes drew 3 players on average. Peak crowd on the latest wipe: 0 hours in. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. By day 1 it fell below half when it didn't.

When does Rust Server wipe?

There is no next wipe to predict: Rust Server wipes at irregular times. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 12 days 10 hours ago.

Tag meanings

How should you read the tags on Rust Server?

Tags published by Rust Server, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs167781 (Build): The server runs game build 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does Rust Server appear in Rust Metrics lists and filters?

Rust Metrics lists featuring Rust Server: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

What position does Rust Server hold among Rust servers?

Ranking for Rust Server: #14,049 on seven-day player hours, top 63% of all ranked servers.

How full does Rust Server get?

Rust Server is not responding; status offline, last seen 3 days 4 hours ago. Check: players over seven days. Average 0, peak 2.

Server details

What location is Rust Server hosted in?

No region tag on Rust Server. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 162.43.37.69:28015.

What Rust version is Rust Server on?

Version check: Rust network protocol 2635 and build 167781 on Linux, run by Rust Server. To get in, your game needs the same protocol; Steam applies the update.

Is Rust Server up, and how often does it stay up?

Rust Server reports offline. The last reading came 3 days 4 hours ago. Reading: 55% uptime over the last 7 full days. It was up 93 of 168 hours. The first sighting on Rust Metrics was 16 October 2026.

Map and rules

How is Rust Server configured, and what rules are in force?

Reading the name gives no gather rate for Rust Server. 8 players per group, the default value. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on Rust Server?

Check: map. Procedural, size 3,000, seed 50000, generated by the game on Rust Server. View it on RustMaps from this page: matching size and seed give an identical map.

Join

How can you get onto Rust Server?

Press F1 in Rust and enter client.connect 162.43.37.69:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players The server holds 50 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Match the game version: protocol 2635 is required.
cs167781
Build The server runs game build 167781.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.