Zomsaba_RUST3
Online 162.43.37.59:28015 checked 7m ago
Server instruments
last reading Wed 21:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 61 · below 20 is lag, below 10 is badEntities
48 h range 76,353–94,077 · memory 2,107 MBUptime
22 h 59 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 37% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC7d 19hFW
- WPT 2Thu 3 Dec, 19:00 UTC35d 19hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 29 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 21:14 UTC FW27d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 61/500
- 134/100
- 61/225
- 51/700
- 16/200
- 9/1000
Quick answers
from the figures on this pageWipe timing
What happens on Zomsaba_RUST3 when wipe day comes?
At their busiest, its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 29 hours in.
When does Zomsaba_RUST3 wipe?
With the force wipe, once a month, Zomsaba_RUST3 wipes. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world it runs now was made 27 days 1 hours ago.
Tags
Which tags does Zomsaba_RUST3 carry, and what do they mean?
Tags published by Zomsaba_RUST3, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp20 (Max players): 20 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does Zomsaba_RUST3 appear in Rust Metrics lists and filters?
On Rust Metrics, Zomsaba_RUST3 sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
What position does Zomsaba_RUST3 hold among Rust servers?
Ranking for Zomsaba_RUST3: #8,303 on seven-day player hours, top 37% of all ranked servers.
What is the population on Zomsaba_RUST3?
0 of 20 slots are filled on Zomsaba_RUST3 right now. Seven-day check: 0 players on average. Peak reading: 1. Check: 48-hour peak. 10:00 UTC, 1 players on average.
Server
Which location does Zomsaba_RUST3 run from?
Reading: location. Zomsaba_RUST3 gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 162.43.37.59:28015.
What Rust version is Zomsaba_RUST3 on?
Version check: Rust network protocol 2635 and build 168909 on Linux, run by Zomsaba_RUST3. Matching protocol is required to join. Let Steam update your game.
How does Zomsaba_RUST3 perform?
Check: fps. Average 107 server fps over the last 48 hours, low of 61. Within range. Reading: 94,077 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 2,747 MB. What players call lag comes from low fps and an entity count on the rise.
What is the uptime on Zomsaba_RUST3, and is it online?
Check: connection. Zomsaba_RUST3 is online at this moment. Reading: uptime. About 22 hours ago it restarted, on its own count. Uptime for the last 7 full days: 168 of 168 hours, or 100%. The first sighting on Rust Metrics was 13 September 2026.
Rules and settings
How is Zomsaba_RUST3 configured, and what rules are in force?
No gather rate appears in the name: Zomsaba_RUST3. 8 players per group, the default value. survival, the normal game: build, gather, raid — that is the game mode. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.
What map is Zomsaba_RUST3 on?
Size 4,000 and seed 19686: the game generates the procedural map on Zomsaba_RUST3 from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
How to join
How can you get onto Zomsaba_RUST3?
To join: start Rust, press F1 and type client.connect 162.43.37.59:28015. Or press Launch Rust here and Steam opens the game and connects you.