RUST METRICSFlight deck · live data
Data live Servers11,701 Players42,340 Populated3,047 Fresh wipes 3 h101 Scan5 min
‹ All servers162.43.36.10:28015
Online Full Queue Fresh wipe Wipe due No query

Doppo Server

Online 162.43.36.10:28015 checked 8m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Thu 00:00 UTC
0 0.2 0.5 0.8 1 PAX 0 /1

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 135 SERVER FPS

Server fps

48 h low 125 · below 20 is lag, below 10 is bad
0 10 20 30 40 ENT 29,872 ×1000

Entities

48 h range 27,827–30,163 · memory 2,102 MB
1239 ET SINCE RESTART 6D 03H

Uptime

6 days 3 hours since its last restart, at the last reading
7-day average0peak 1
Rank#8,445top 38%
Last wipe7d agono schedule published
Next wipe–too few wipes seen yet
Memory2,102MB48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75102:0011:0020:0005:0014:0000:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040002:0011:0020:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct23 Oct24 Oct26 Oct27 Oct29 Oct

Top 38% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 06:27 UTC7d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on Doppo Server?

At their busiest, its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 0 hours.

What wipe timing does Doppo Server follow?

The rhythm of Doppo Server's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 7 days 19 hours ago the current world was made.

Tag meanings

How should you read the tags on Doppo Server?

Tags published by Doppo Server, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does Doppo Server appear in Rust Metrics lists and filters?

These Rust Metrics lists carry Doppo Server: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player count

What position does Doppo Server hold among Rust servers?

Ranking for Doppo Server: #8,445 on seven-day player hours, top 38% of all ranked servers.

What player count does Doppo Server carry?

Current headcount on Doppo Server: 0 players, 1 slots available. Seven-day check: 0 players on average. Peak reading: 1. Average at the busiest hour was 1 players, at 07:00 UTC over the last 48 hours.

Server details

Where does Doppo Server sit?

No region tag on Doppo Server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 162.43.36.10:28015.

What Rust version is Doppo Server on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by Doppo Server. Check: protocol. To join, your game must match; Steam handles the update.

How does Doppo Server perform?

Over the last 48 hours the average was 182 server fps; the floor was 125. Reading: 30,163 entities at the highest. That covers buildings, deployables and everything else. Reading: 2,393 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.

What is the uptime on Doppo Server, and is it online?

Doppo Server reports online. Status: normal. Reading: uptime. About 6 days 3 hours ago it restarted, on its own count. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Check: first contact. Rust Metrics logged it on 21 October 2026.

Settings and map

What settings and rules apply on Doppo Server?

No gather rate appears in the name: Doppo Server. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: standard play of gathering, building and raiding. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.

What map is Doppo Server on?

Check: map. Procedural, size 2,500, seed 50000, generated by the game on Doppo Server. View it on RustMaps from this page: matching size and seed give an identical map.

How to join

What do you do to join Doppo Server?

Check: join. Open Rust, press F1, then enter client.connect 162.43.36.10:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp1
Max players The server holds 1 slots.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Game build reading: 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.