RustServer
Online 162.43.28.91:28015 checked 7m ago
Server instruments
last reading Wed 12:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 64 · below 20 is lag, below 10 is badEntities
48 h range 47,443–49,720 · memory 2,573 MBUptime
10 days 18 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 194/500
- 129/100
- 181/225
- 136/700
- 18/200
- 50/1000
Quick answers
from the figures on this pageReset cycle
How often does RustServer wipe, and when?
Its rhythm cannot be told from the wipes of RustServer on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 22 days 14 hours ago.
Tag meanings
How should you read the tags on RustServer?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp3 (Max players): Slots: 3; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): Build 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game from RustServer. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does RustServer appear in Rust Metrics lists and filters?
These Rust Metrics lists carry RustServer: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does RustServer hold among Rust servers?
Player hours over seven days put RustServer at #15,432, in the top 69% of all ranked servers.
What is the population on RustServer?
Current headcount on RustServer: 0 players, 3 slots available. A seven-day average of 0 players is the reading.
Operator and location
Where does RustServer sit?
Reading: location. RustServer gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 162.43.28.91:28015.
What Rust version is RustServer on?
Rust network protocol 2634 and build 167781 on Linux is the build RustServer runs. Matching protocol is required to join. Let Steam update your game.
How does RustServer perform?
Check: fps. Average 109 server fps over the last 48 hours, low of 64. Within range. Peak entity count: 49,720. Buildings, deployables and all else included. Reading: 2,949 MB of memory at the highest. Expect lag when fps falls and entities climb.
How reliable is RustServer, and is it online now?
Check: connection. RustServer is online at this moment. Reading: uptime. About 10 days 18 hours ago it restarted, on its own count. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. Reading: first seen 5 October 2026, recorded by Rust Metrics.
Settings and map
What settings and rules apply on RustServer?
Reading the name gives no gather rate for RustServer. No limit is set beyond the default. Groups take up to 8 players. survival, the normal game: build, gather, raid — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.
What map is RustServer on?
Check: map. Procedural, size 3,000, seed 19686, generated by the game on RustServer. The map repeats when size and seed match. Open it on RustMaps from this page.
How to join
How can you get onto RustServer?
Check: join. Open Rust, press F1, then enter client.connect 162.43.28.91:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.