RUST METRICSFlight deck · live data
Data live Servers11,668 Players44,366 Populated2,905 Fresh wipes 3 h100 Scan5 min
‹ All servers162.43.28.177:28015
Offline Full Queue Fresh wipe Wipe due No query

Rust Server

Offline 162.43.28.177:28015 checked 1d ago

moddedoxide
COM 1 · connect

Server instruments

last reading Wed 17:00 UTC
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 210 SERVER FPS

Server fps

48 h low 128 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 48,200 ×1000

Entities

48 h range 46,175–48,221 · memory 2,658 MB
1239 ET SINCE RESTART 10D 21H

Uptime

10 days 21 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,264top 69%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Memory2,658MBat the last reading
REC 1

Players

AveragePeak
0123404:0007:0010:0013:0016:0020:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040004:0007:0010:0013:0016:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep3 Oct8 Oct20 Oct25 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 07:11 UTC27d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on Rust Server when wipe day comes?

At their busiest, its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 0 hours.

When does Rust Server wipe?

The rhythm of Rust Server's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 27 days 20 hours ago.

Lists and filters

How should you read the tags on Rust Server?

Tags published by Rust Server, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166586 (Build): Game build reading: 166586; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show Rust Server?

Rust Metrics lists featuring Rust Server: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

What position does Rust Server hold among Rust servers?

Ranking for Rust Server: #15,264 on seven-day player hours, top 69% of all ranked servers.

How full does Rust Server get?

Rust Server is not responding; status offline, last seen 31 hours ago. Check: player average. 0 over the last seven days.

Operator and location

Which location does Rust Server run from?

No region tag on Rust Server. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 162.43.28.177:28015.

What Rust version is Rust Server on?

Rust network protocol 2634 and build 166586 on Linux is the build Rust Server runs. Check: protocol. To join, your game must match; Steam handles the update.

Is performance on Rust Server within range?

Over the last 48 hours the average was 204 server fps; the floor was 128. Reading: 48,221 entities at the highest. That covers buildings, deployables and everything else. Reading: 2,670 MB of memory at the highest. Expect lag when fps falls and entities climb.

How reliable is Rust Server, and is it online now?

Rust Server reports offline. The last reading came 31 hours ago. Check: restart. The uptime it reports puts the last restart about 10 days 21 hours ago. Uptime for the last 7 full days: 140 of 168 hours, or 83%. The first sighting on Rust Metrics was 28 September 2026.

Settings and map

What settings and rules apply on Rust Server?

Check: gather rate. The name Rust Server does not state one. No limit is set beyond the default. Groups take up to 8 players. survival, the normal game: build, gather, raid — that is the game mode. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.

Which map is live on Rust Server?

Check: map. Procedural, size 3,000, seed 50000, generated by the game on Rust Server. View it on RustMaps from this page: matching size and seed give an identical map.

How to join

How can you get onto Rust Server?

Press F1 in Rust and enter client.connect 162.43.28.177:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp10
Max players The server holds 10 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Protocol 2634: join only on the same game version.
cs166586
Build Game build reading: 166586.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.