pvp - enjoy_rust_develop
Online 162.43.26.181:28015 checked 10m ago
Server instruments
last reading Wed 17:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 189 · below 20 is lag, below 10 is badEntities
48 h range 26,055–28,630 · memory 1,786 MBUptime
16 h 8 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 32% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 22 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 15:47 UTC5d ago | 3 | – | running | 0 |
| Mon 19 Oct, 13:02 UTC9d ago | 0 | – | 4.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 141/500
- 132/100
- 154/225
- 119/700
- 35/200
- 35/1000
Quick answers
from the figures on this pageWipe timing
What should you expect from wipe day on pvp - enjoy_rust_develop?
An average of 2 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 22 hours in.
When does pvp - enjoy_rust_develop wipe?
The rhythm of pvp - enjoy_rust_develop's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 3 days 7 hours ago.
Tags
How should you read the tags on pvp - enjoy_rust_develop?
These are the tags pvp - enjoy_rust_develop publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): 10 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does pvp - enjoy_rust_develop appear in Rust Metrics lists and filters?
These Rust Metrics lists carry pvp - enjoy_rust_develop: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Population
What position does pvp - enjoy_rust_develop hold among Rust servers?
Player hours over seven days put pvp - enjoy_rust_develop at #7,151, in the top 32% of all ranked servers.
What player count does pvp - enjoy_rust_develop carry?
Current headcount on pvp - enjoy_rust_develop: 0 players, 10 slots available. Check: players over seven days. Average 0, peak 3. Check: 48-hour peak. 14:00 UTC, 1 players on average.
Server
What location is pvp - enjoy_rust_develop hosted in?
Reading: location. pvp - enjoy_rust_develop gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 162.43.26.181:28015.
What Rust version is pvp - enjoy_rust_develop on?
Version check: Rust network protocol 2635 and build 168909 on Linux, run by pvp - enjoy_rust_develop. To get in, your game needs the same protocol; Steam applies the update.
How does pvp - enjoy_rust_develop perform?
Over the last 48 hours the average was 231 server fps; the floor was 189. Check: entities. The peak was 28,630, counting buildings, deployables and the rest of the world. Memory peak: 2,503 MB. Lag, as players feel it, is low fps plus a climbing entity count.
What is the uptime on pvp - enjoy_rust_develop, and is it online?
pvp - enjoy_rust_develop reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 16 hours ago. Reading: 58% uptime over the last 7 full days. It was up 98 of 168 hours. The first sighting on Rust Metrics was 19 October 2026.
Settings and map
How is pvp - enjoy_rust_develop configured, and what rules are in force?
Check: gather rate. The name pvp - enjoy_rust_develop does not state one. The group cap is 8 players, which is the default in the game. survival, the normal game: build, gather, raid — that is the game mode. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.
Which map is live on pvp - enjoy_rust_develop?
From seed 1337, the game generates the procedural map on pvp - enjoy_rust_develop. Its size is 2,500. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
How to join
How can you get onto pvp - enjoy_rust_develop?
To join: start Rust, press F1 and type client.connect 162.43.26.181:28015. Or press Launch Rust here and Steam opens the game and connects you.