SYN PVE
Offline 162.43.24.18:28015 checked 10d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 52/500
- 121/100
- 51/225
- 55/700
- 12/200
- 8/1000
Quick answers
from the figures on this pageWipe timing
What wipe timing does SYN PVE follow?
The rhythm of SYN PVE's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 50 days 14 hours ago the current world was made.
Tags
Which tags does SYN PVE carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Protocol 2633: join only on the same game version; cs162929 (Build): Build 162929; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game from SYN PVE. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show SYN PVE?
Rust Metrics lists featuring SYN PVE: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
What position does SYN PVE hold among Rust servers?
Player hours over seven days put SYN PVE at #15,256, in the top 69% of all ranked servers.
What player count does SYN PVE carry?
Reading for SYN PVE: offline at this moment; last seen 10 days 3 hours ago.
Operator and location
Where does SYN PVE sit?
Reading: location. SYN PVE gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 162.43.24.18:28015.
What Rust version is SYN PVE on?
Rust network protocol 2633 and build 162929 on Linux is the build SYN PVE runs. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on SYN PVE, and is it online?
SYN PVE reports offline. The last reading came 10 days 3 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 13 September 2026.
Settings and map
What rules does SYN PVE enforce, and what are its settings?
Check: gather rate. The name SYN PVE does not state one. The group cap is 8 players, which is the default in the game. Mode check gives survival; gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.
Which map is live on SYN PVE?
Size 4,250 and seed 1552042848: the game generates the procedural map on SYN PVE from them. View it on RustMaps from this page: matching size and seed give an identical map.
How to join
How do you connect to SYN PVE?
Check: join. Open Rust, press F1, then enter client.connect 162.43.24.18:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.