RUST METRICSFlight deck · live data
Data live Servers11,782 Players67,928 Populated3,558 Fresh wipes 3 h196 Scan5 min
‹ All servers162.43.23.124:28015
Online Full Queue Fresh wipe Wipe due No query

Rust Server

Online 162.43.23.124:28015 checked 11m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Thu 11:00 UTC
0 1.2 2.5 3.8 5 PAX 1 /5

Players now

20% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 109 SERVER FPS

Server fps

48 h low 81 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 72,720 ×1000

Entities

48 h range 70,649–73,199 · memory 2,592 MB
1239 ET SINCE RESTART 4D 11H

Uptime

4 days 11 hours since its last restart, at the last reading
7-day average0peak 1
Rank#5,046top 23%
Last wipe26d agono schedule published
Next wipe–no rhythm it keeps
Memory2,592MB48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75113:0022:0007:0016:0002:0011:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040013:0022:0007:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap6.6 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 10

The first 48 hours of its last wipes

Fri 2 OctSun 20 SepSat 19 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 14:13 UTC26d ago 1 – running 0
Sun 20 Sep, 11:38 UTC39d ago 1 halved by day 10 12.1 days 1
Sat 19 Sep, 11:46 UTC40d ago 1 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on Rust Server when wipe day comes?

An average of 1 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 0 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 10 it fell below half when it didn't.

How often does Rust Server wipe, and when?

No next wipe can be predicted for Rust Server, which wipes at irregular times. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 26 days 18 hours ago.

Lists and filters

Which tags does Rust Server carry, and what do they mean?

These are the tags Rust Server publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp5 (Max players): Slots: 5; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does Rust Server appear in Rust Metrics lists and filters?

These Rust Metrics lists carry Rust Server: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Occupancy

What position does Rust Server hold among Rust servers?

Player hours over seven days put Rust Server at #5,046, in the top 23% of all ranked servers.

What player count does Rust Server carry?

Current headcount on Rust Server: 1 players, 5 slots available. Seven-day check: 0 players on average. Peak reading: 1. Average at the busiest hour was 1 players, at 13:00 UTC over the last 48 hours.

Server details

Where does Rust Server sit?

No region tag on Rust Server. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 162.43.23.124:28015.

What Rust version is Rust Server on?

Reading: Rust Server, Rust network protocol 2635 and build 168909, Linux. To get in, your game needs the same protocol; Steam applies the update.

What is the performance reading for Rust Server?

Reading: 147 server fps on average across the last 48 hours. It never dropped below 81. Check: entities. The peak was 73,199, counting buildings, deployables and the rest of the world. Reading: 3,046 MB of memory at the highest. Expect lag when fps falls and entities climb.

How reliable is Rust Server, and is it online now?

Check: connection. Rust Server is online at this moment. Reading: uptime. About 4 days 11 hours ago it restarted, on its own count. Reading: 99% uptime over the last 7 full days. It was up 166 of 168 hours. The first sighting on Rust Metrics was 19 September 2026.

Map and rules

What settings and rules apply on Rust Server?

No gather rate appears in the name: Rust Server. The group cap is 8 players, which is the default in the game. Mode check gives survival; gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.

Which map is live on Rust Server?

From seed 1158176010, the game generates the procedural map on Rust Server. Its size is 3,500. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Join

What do you do to join Rust Server?

To join: start Rust, press F1 and type client.connect 162.43.23.124:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp5
Max players Slots: 5.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.