RUST METRICSFlight deck · live data
Data live Servers11,698 Players65,296 Populated3,536 Fresh wipes 3 h114 Scan5 min
‹ All servers162.43.1.196:28015
Online Full Queue Fresh wipe Wipe due No query

Rust Server

Online 162.43.1.196:28015 checked 13m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Wed 10:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 208 SERVER FPS

Server fps

48 h low 126 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 46,654 ×1000

Entities

48 h range 46,482–48,889 · memory 2,078 MB
1239 ET SINCE RESTART 5D 10H

Uptime

5 days 10 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,411top 69%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Memory2,078MBat the last reading
REC 1

Players

AveragePeak
0123412:0021:0006:0016:0001:0010:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040012:0021:0006:0016:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 01:18 UTC26d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on Rust Server when wipe day comes?

The busiest point of its recent wipes drew 0 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.

When does Rust Server wipe?

To tell the rhythm of Rust Server, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 26 days 10 hours ago the current world was made.

Tags

How should you read the tags on Rust Server?

These are the tags Rust Server publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show Rust Server?

These Rust Metrics lists carry Rust Server: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player count

What position does Rust Server hold among Rust servers?

Player hours over seven days put Rust Server at #15,411, in the top 69% of all ranked servers.

How full does Rust Server get?

Current headcount on Rust Server: 0 players, 50 slots available. Check: player average. 0 over the last seven days.

Server

Which location does Rust Server run from?

Reading: location. Rust Server gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 162.43.1.196:28015.

What Rust version is Rust Server on?

Reading: Rust Server, Rust network protocol 2635 and build 168909, Linux. Check: protocol. To join, your game must match; Steam handles the update.

What is the performance reading for Rust Server?

Reading: 205 server fps on average across the last 48 hours. It never dropped below 126. Reading: 48,889 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 2,168 MB. What players call lag comes from low fps and an entity count on the rise.

How reliable is Rust Server, and is it online now?

Rust Server reports online. Status: normal. By its reported uptime, the last restart was roughly 5 days 10 hours ago. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.

Map and rules

What rules does Rust Server enforce, and what are its settings?

Check: gather rate. The name Rust Server does not state one. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; gather, build and raid, as the game normally runs. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.

Which map is live on Rust Server?

Check: map. Procedural, size 3,000, seed 50000, generated by the game on Rust Server. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

How to join

What do you do to join Rust Server?

Press F1 in Rust and enter client.connect 162.43.1.196:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players The server holds 50 slots.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.