Uncle Sams vanilla 50% upkeep
Online 162.39.48.96:28015 checked 14m ago
Server instruments
last reading Fri 03:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 102 · below 20 is lag, below 10 is badEntities
48 h range 77,559–102,660 · memory 3,266 MBUptime
5 h 1 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 13h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC6d 13hFW
- WPT 2Thu 3 Dec, 19:00 UTC34d 13hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 6 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:51 UTC FW28d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 29/500
- 123/100
- 55/225
- 10/700
- 29/700
- 53/200
Quick answers
from the figures on this pageReset cycle
What happens on Uncle Sams vanilla 50% upkeep when wipe day comes?
At their busiest, its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 6 hours in.
How often does Uncle Sams vanilla 50% upkeep wipe, and when?
Once a month Uncle Sams vanilla 50% upkeep wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 28 days 10 hours ago the current world was made.
Tag meanings
How should you read the tags on Uncle Sams vanilla 50% upkeep?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Plugin framework in use: Carbon from Uncle Sams vanilla 50% upkeep. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show Uncle Sams vanilla 50% upkeep?
These Rust Metrics lists carry Uncle Sams vanilla 50% upkeep: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population
Where does Uncle Sams vanilla 50% upkeep sit in the rankings?
Player hours over seven days put Uncle Sams vanilla 50% upkeep at #15,270, in the top 69% of all ranked servers.
How full does Uncle Sams vanilla 50% upkeep get?
0 of 500 slots are filled on Uncle Sams vanilla 50% upkeep right now. A seven-day average of 0 players is the reading.
Operator and location
Where does Uncle Sams vanilla 50% upkeep sit?
No region comes from Uncle Sams vanilla 50% upkeep. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 162.39.48.96:28015.
What Rust version is Uncle Sams vanilla 50% upkeep on?
Version check: Rust network protocol 2635 and build 168909 on Linux, run by Uncle Sams vanilla 50% upkeep. Matching protocol is required to join. Let Steam update your game.
What is the performance reading for Uncle Sams vanilla 50% upkeep?
Check: fps. Average 230 server fps over the last 48 hours, low of 102. Within range. Reading: 102,660 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 3,677 MB. What players call lag comes from low fps and an entity count on the rise.
How reliable is Uncle Sams vanilla 50% upkeep, and is it online now?
Uncle Sams vanilla 50% upkeep reports online. Status: normal. Reading: uptime. About 5 hours ago it restarted, on its own count. Uptime for the last 7 full days: 167 of 168 hours, or 99%. The first sighting on Rust Metrics was 13 September 2026.
Settings and map
How is Uncle Sams vanilla 50% upkeep configured, and what rules are in force?
Reading the name gives no gather rate for Uncle Sams vanilla 50% upkeep. 8 players per group, the default value. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Carbon of them. VAC is on. That is Valve's anti-cheat.
What map is Uncle Sams vanilla 50% upkeep on?
Size 4,250 and seed 2128199742: the game generates the procedural map on Uncle Sams vanilla 50% upkeep from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
How to join
How can you get onto Uncle Sams vanilla 50% upkeep?
Press F1 in Rust and enter client.connect 162.39.48.96:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. You can find its website at https://unclesamsgaming.com/.