My Modded Rust Server [TEST]
Offline 162.35.116.37:28115 checked 5d ago
Server instruments
no direct query in 48 hoursPlayers now
2% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 105/500
- 123/100
- 136/225
- 47/700
- 4/200
- 19/1000
Quick answers
from the figures on this pageWipe timing
How often does My Modded Rust Server [TEST] wipe, and when?
To tell the rhythm of My Modded Rust Server [TEST], too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 21 days 11 hours ago.
Tags
How should you read the tags on My Modded Rust Server [TEST]?
These are the tags My Modded Rust Server [TEST] publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): Slots: 50; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does My Modded Rust Server [TEST] appear in Rust Metrics lists and filters?
On Rust Metrics, My Modded Rust Server [TEST] sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does My Modded Rust Server [TEST] hold among Rust servers?
Player hours over seven days put My Modded Rust Server [TEST] at #14,958, in the top 67% of all ranked servers.
What is the population on My Modded Rust Server [TEST]?
My Modded Rust Server [TEST] is not responding; status offline, last seen 5 days 7 hours ago. Seven-day check: 0 players on average. Peak reading: 1.
Operator and location
Which location does My Modded Rust Server [TEST] run from?
No region tag on My Modded Rust Server [TEST]. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 162.35.116.37:28115.
What Rust version is My Modded Rust Server [TEST] on?
Rust network protocol 2635 and build 168909 on Linux is the build My Modded Rust Server [TEST] runs. To get in, your game needs the same protocol; Steam applies the update.
How reliable is My Modded Rust Server [TEST], and is it online now?
Check: connection. My Modded Rust Server [TEST] is offline at this moment. Last contact was 5 days 7 hours ago. Reading: 0% uptime over the last 4 full days. It was up 0 of 96 hours. Reading: first seen 24 October 2026, recorded by Rust Metrics.
Rules and settings
How is My Modded Rust Server [TEST] configured, and what rules are in force?
Check: gather rate. The name My Modded Rust Server [TEST] does not state one. The group cap is 8 players, which is the default in the game. Mode check gives survival; standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.
What map is My Modded Rust Server [TEST] on?
Check: map. Procedural, size 4,000, seed 449739336, generated by the game on My Modded Rust Server [TEST]. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Join
How do you connect to My Modded Rust Server [TEST]?
To join: start Rust, press F1 and type client.connect 162.35.116.37:28115. Or press Launch Rust here and Steam opens the game and connects you.