RUST METRICSFlight deck · live data
Data live Servers11,720 Players57,954 Populated3,334 Fresh wipes 3 h174 Scan5 min
‹ All servers162.35.116.37:28015
Offline Full Queue Fresh wipe Wipe due No query

My Modded Rust Server

Offline 162.35.116.37:28015 checked 3h ago

moddedoxide
COM 1 · connect

Server instruments

last reading Thu 07:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 89 SERVER FPS

Server fps

48 h low 60 · below 20 is lag, below 10 is bad
0 25 50 75 100 ENT 91,382 ×1000

Entities

48 h range 88,773–91,516 · memory 3,978 MB
1239 ET SINCE RESTART 4D 23H

Uptime

4 days 23 hours since its last restart, at the last reading
7-day average0peak 1
Rank#14,986top 67%
Last wipe21d agono schedule published
Next wipe–no wipe seen yet
Memory3,978MBat the last reading
REC 1

Players

AveragePeak
0123411:0020:0004:0013:0022:0007:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020011:0020:0004:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct13 Oct17 Oct21 Oct25 Oct29 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What wipe timing does My Modded Rust Server follow?

To tell the rhythm of My Modded Rust Server, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 21 days 13 hours ago the current world was made.

Lists and filters

How should you read the tags on My Modded Rust Server?

Tags published by My Modded Rust Server, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): Slots: 50; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does My Modded Rust Server appear in Rust Metrics lists and filters?

Rust Metrics lists featuring My Modded Rust Server: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player count

Where does My Modded Rust Server sit in the rankings?

Ranking for My Modded Rust Server: #14,986 on seven-day player hours, top 67% of all ranked servers.

What player count does My Modded Rust Server carry?

Status for My Modded Rust Server: offline. Last seen 3 hours ago. Check: players over seven days. Average 0, peak 1.

Server

Which location does My Modded Rust Server run from?

Reading: location. My Modded Rust Server gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 162.35.116.37:28015.

What Rust version is My Modded Rust Server on?

Rust network protocol 2635 and build 168909 on Linux is the build My Modded Rust Server runs. Check: protocol. To join, your game must match; Steam handles the update.

What is the performance reading for My Modded Rust Server?

Over the last 48 hours the average was 92 server fps; the floor was 60. Reading: 91,516 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 4,760 MB. Expect lag when fps falls and entities climb.

Is My Modded Rust Server up, and how often does it stay up?

Check: connection. My Modded Rust Server is offline at this moment. Last contact was 3 hours ago. By its reported uptime, the last restart was roughly 4 days 23 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Reading: first seen 9 October 2026, recorded by Rust Metrics.

Map and rules

What rules does My Modded Rust Server enforce, and what are its settings?

Check: gather rate. The name My Modded Rust Server does not state one. 8 players per group, the default value. The mode is survival. Note the following: the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.

Which map is live on My Modded Rust Server?

Check: map. Procedural, size 4,000, seed 449739336, generated by the game on My Modded Rust Server. The map repeats when size and seed match. Open it on RustMaps from this page.

Connection

How can you get onto My Modded Rust Server?

Check: join. Open Rust, press F1, then enter client.connect 162.35.116.37:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players Slots: 50.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.