My Modded Rust Server
Offline 162.35.116.37:28015 checked 3h ago
Server instruments
last reading Thu 07:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 60 · below 20 is lag, below 10 is badEntities
48 h range 88,773–91,516 · memory 3,978 MBUptime
4 days 23 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 143/500
- 122/100
- 186/225
- 78/700
- 10/200
- 20/1000
Quick answers
from the figures on this pageWipe schedule
What wipe timing does My Modded Rust Server follow?
To tell the rhythm of My Modded Rust Server, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 21 days 13 hours ago the current world was made.
Lists and filters
How should you read the tags on My Modded Rust Server?
Tags published by My Modded Rust Server, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): Slots: 50; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does My Modded Rust Server appear in Rust Metrics lists and filters?
Rust Metrics lists featuring My Modded Rust Server: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
Where does My Modded Rust Server sit in the rankings?
Ranking for My Modded Rust Server: #14,986 on seven-day player hours, top 67% of all ranked servers.
What player count does My Modded Rust Server carry?
Status for My Modded Rust Server: offline. Last seen 3 hours ago. Check: players over seven days. Average 0, peak 1.
Server
Which location does My Modded Rust Server run from?
Reading: location. My Modded Rust Server gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 162.35.116.37:28015.
What Rust version is My Modded Rust Server on?
Rust network protocol 2635 and build 168909 on Linux is the build My Modded Rust Server runs. Check: protocol. To join, your game must match; Steam handles the update.
What is the performance reading for My Modded Rust Server?
Over the last 48 hours the average was 92 server fps; the floor was 60. Reading: 91,516 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 4,760 MB. Expect lag when fps falls and entities climb.
Is My Modded Rust Server up, and how often does it stay up?
Check: connection. My Modded Rust Server is offline at this moment. Last contact was 3 hours ago. By its reported uptime, the last restart was roughly 4 days 23 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Reading: first seen 9 October 2026, recorded by Rust Metrics.
Map and rules
What rules does My Modded Rust Server enforce, and what are its settings?
Check: gather rate. The name My Modded Rust Server does not state one. 8 players per group, the default value. The mode is survival. Note the following: the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.
Which map is live on My Modded Rust Server?
Check: map. Procedural, size 4,000, seed 449739336, generated by the game on My Modded Rust Server. The map repeats when size and seed match. Open it on RustMaps from this page.
Connection
How can you get onto My Modded Rust Server?
Check: join. Open Rust, press F1, then enter client.connect 162.35.116.37:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.