Midwest Chesterfield
Offline 162.35.111.84:28015 checked 23d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 75/500
- 121/100
- 79/225
- 36/700
- 4/200
- 10/1000
Quick answers
from the figures on this pageWipe schedule
When does Midwest Chesterfield wipe?
To tell the rhythm of Midwest Chesterfield, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 24 days 13 hours ago the current world was made.
Tag meanings
Which tags does Midwest Chesterfield carry, and what do they mean?
Tags published by Midwest Chesterfield, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp30 (Max players): The server holds 30 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166652 (Build): Build 166652; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Plugin framework in use: Carbon. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does Midwest Chesterfield appear in Rust Metrics lists and filters?
These Rust Metrics lists carry Midwest Chesterfield: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population
What position does Midwest Chesterfield hold among Rust servers?
Ranking for Midwest Chesterfield: #16,003 on seven-day player hours, top 71% of all ranked servers.
What is the population on Midwest Chesterfield?
Midwest Chesterfield is not responding; status offline, last seen 23 days 23 hours ago.
Server details
Which location does Midwest Chesterfield run from?
No region tag on Midwest Chesterfield. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 162.35.111.84:28015.
What Rust version is Midwest Chesterfield on?
Rust network protocol 2634 and build 166652 on Windows is the build Midwest Chesterfield runs. To get in, your game needs the same protocol; Steam applies the update.
Is Midwest Chesterfield up, and how often does it stay up?
Midwest Chesterfield reports offline. The last reading came 23 days 23 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 4 October 2026, recorded by Rust Metrics.
Settings and map
How is Midwest Chesterfield configured, and what rules are in force?
Check: gather rate. The name Midwest Chesterfield does not state one. The group cap is 8 players, which is the default in the game. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Carbon plugins are running. Anti-cheat reading: VAC on, Valve's system.
Which map is live on Midwest Chesterfield?
Size 4,000 and seed 20260927: the game generates the procedural map on Midwest Chesterfield from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
How to join
How do you connect to Midwest Chesterfield?
Press F1 in Rust and enter client.connect 162.35.111.84:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.