RUST METRICSFlight deck · live data
Data live Servers11,649 Players43,286 Populated3,030 Fresh wipes 3 h94 Scan5 min
‹ All servers162.33.23.83:10000
Online Full Queue Fresh wipe Wipe due No query

rust reversing

Online 162.33.23.83:10000 checked 10m ago

monthly wipes vanilla
COM 1 · connect

Server instruments

last reading Thu 07:00 UTC
0 10 20 30 40 PAX 0 /40

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 238 SERVER FPS

Server fps

48 h low 229 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 45,348 ×1000

Entities

48 h range 43,199–45,921 · memory 1,523 MB
1239 ET SINCE RESTART 12:20

Uptime

12 h 20 min since its last restart, at the last reading
7-day average0peak 3
Rank#6,384top 29%
Last wipe27d agomonthly schedule
Next wipe7d 10hThu 5 Nov, 19:00 UTC FW
Memory1,523MB48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75109:0018:0003:0012:0022:0007:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040009:0018:0003:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe · high confidence

usual gap3.1 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 10hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 10hFW

The first 48 hours of its last wipes

Fri 2 OctThu 1 OctSat 26 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 07:55 UTC27d ago 2 – running 2
Thu 1 Oct, 18:41 UTC FW27d ago 2 – 0.6 days 0
Sat 26 Sep, 05:14 UTC33d ago 2 held half 5.6 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on rust reversing?

An average of 2 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 0 hours. Above half that peak the crowd stayed until the next wipe in 100% of recent wipes.

How often does rust reversing wipe, and when?

The only wipe for rust reversing is the force wipe, once a month. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world in play was created 27 days ago. The tags state a wipe schedule of one wipe a month.

Lists and filters

How should you read the tags on rust reversing?

These are the tags rust reversing publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp40 (Max players): Slots: 40; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^v (Vanilla): The stock game: Facepunch's rates, kits and rules, unchanged. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does rust reversing appear in Rust Metrics lists and filters?

On Rust Metrics, rust reversing sits in these lists: Rust community servers: live readings and Vanilla Rust servers, live. Check: filters. On the server list it appears under these: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.

Player count

What position does rust reversing hold among Rust servers?

Player hours over seven days put rust reversing at #6,384, in the top 29% of all ranked servers.

How full does rust reversing get?

Current headcount on rust reversing: 0 players, 40 slots available. Seven-day check: 0 players on average. Peak reading: 3. Average at the busiest hour was 1 players, at 12:00 UTC over the last 48 hours.

Server

Where does rust reversing sit?

No region comes from rust reversing. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 162.33.23.83:10000.

What Rust version is rust reversing on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by rust reversing. Check: protocol. To join, your game must match; Steam handles the update.

Is performance on rust reversing within range?

Over the last 48 hours the average was 238 server fps; the floor was 229. Peak entity count: 45,921. Buildings, deployables and all else included. Reading: 1,672 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.

Is rust reversing up, and how often does it stay up?

Reading: online. rust reversing answers right now. By its reported uptime, the last restart was roughly 12 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.

Rules and settings

How is rust reversing configured, and what rules are in force?

Reading the name gives no gather rate for rust reversing. 8 players per group, the default value. survival, the normal game: build, gather, raid — that is the game mode. Combat and raiding against other players are on. Listing: Community server. The server calls itself vanilla, with this meaning: the stock game: Facepunch's rates, kits and rules, unchanged. Check: anti-cheat. VAC, Valve's system, is off.

Which map is live on rust reversing?

From seed 618226138, the game generates the procedural map on rust reversing. Its size is 3,000. View it on RustMaps from this page: matching size and seed give an identical map.

How to join

How can you get onto rust reversing?

To join: start Rust, press F1 and type client.connect 162.33.23.83:10000. Or press Launch Rust here and Steam opens the game and connects you. You can find its website at https://resolved.wtf/.

PLACARDS

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^m,^v,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp40
Max players Slots: 40.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build The server runs game build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Difficulty

^v
Vanilla The stock game: Facepunch's rates, kits and rules, unchanged.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.