RUST METRICSFlight deck · live data
Data live Servers11,762 Players65,727 Populated3,483 Fresh wipes 3 h193 Scan5 min
‹ All servers162.33.23.72:10000
Offline Full Queue Fresh wipe Wipe due No query

Mungo's X2 No Group Limit [Modded] [CUSTOM MAP] [NA]

Offline NA · as2 162.33.23.72:10000 checked 19h ago

2x biweekly wipes moddedoxide
COM 1 · connect

Server instruments

last reading Wed 17:00 UTC
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 237 SERVER FPS

Server fps

48 h low 227 · below 20 is lag, below 10 is bad
0 10 20 30 40 ENT 23,715 ×1000

Entities

48 h range 23,627–25,999 · memory 8,384 MB
1239 ET SINCE RESTART 13D 21H

Uptime

13 days 21 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,318top 69% · #1506 in NA
Last wipe14d agobiweekly schedule
Next wipe7d 6hThu 5 Nov, 19:00 UTC FW
Memory8,384MBat the last reading
REC 1

Players

AveragePeak
0123413:0019:0000:0006:0011:0017:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040013:0019:0000:0006:0011:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence

usual gap14 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak0players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 6hFW
  2. WPT 2Wed 11 Nov, 19:01 UTC13d 6h
  3. WPT 3Wed 25 Nov, 19:01 UTC27d 6h
  4. WPT 4Thu 3 Dec, 19:00 UTC35d 6hFW
  5. WPT 5Wed 9 Dec, 19:01 UTC41d 6h

The first 48 hours of its last wipes

Wed 14 OctWed 30 SepWed 16 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 19:01 UTC14d ago 0 – running 0
Wed 30 Sep, 19:01 UTC28d ago 0 – 14 days 0
Wed 16 Sep, 19:01 UTC42d ago 0 – 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on Mungo's X2 No Group Limit [Modded] [CUSTOM MAP] [NA]?

At their busiest, its recent wipes drew 0 players on average. After the latest wipe, numbers topped out at 0 hours.

How often does Mungo's X2 No Group Limit [Modded] [CUSTOM MAP] [NA] wipe, and when?

Wipes on Mungo's X2 No Group Limit [Modded] [CUSTOM MAP] [NA] come every other Wednesday at 19:01 UTC. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world in play was created 14 days 17 hours ago. The tags carry an every-two-weeks wipe schedule.

Lists and filters

How should you read the tags on Mungo's X2 No Group Limit [Modded] [CUSTOM MAP] [NA]?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): Slots: 100; ts8 (Group limit): Default limit in force: 8 per team; v2623 (Protocol): Protocol 2623: join only on the same game version; cs148683 (Build): Game build reading: 148683; ptrak (Networking): Network layer: RakNet, the standard for the game; $ras2 (Region code): The code for this server's region is as2; ^b (Biweekly): Check: wipe cycle. Every two weeks; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game; NA (North America): Its browser listing: North America from Mungo's X2 No Group Limit [Modded] [CUSTOM MAP] [NA]. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does Mungo's X2 No Group Limit [Modded] [CUSTOM MAP] [NA] appear in Rust Metrics lists and filters?

These Rust Metrics lists carry Mungo's X2 No Group Limit [Modded] [CUSTOM MAP] [NA]: 2x Rust servers, checked live, Modded Rust servers, checked live and North America: server readout. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 2x.

Occupancy

Where does Mungo's X2 No Group Limit [Modded] [CUSTOM MAP] [NA] sit in the rankings?

Top 69% of all ranked servers: Mungo's X2 No Group Limit [Modded] [CUSTOM MAP] [NA] takes #15,318 on seven-day player hours and #1,506 in North America.

What player count does Mungo's X2 No Group Limit [Modded] [CUSTOM MAP] [NA] carry?

Reading for Mungo's X2 No Group Limit [Modded] [CUSTOM MAP] [NA]: offline at this moment; last seen 19 hours ago. Seven-day reading: 0 players on average.

Server

Where does Mungo's X2 No Group Limit [Modded] [CUSTOM MAP] [NA] sit?

The NA tag puts Mungo's X2 No Group Limit [Modded] [CUSTOM MAP] [NA] in North America, and its region code is as2. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 162.33.23.72:10000.

What Rust version is Mungo's X2 No Group Limit [Modded] [CUSTOM MAP] [NA] on?

Reading: Mungo's X2 No Group Limit [Modded] [CUSTOM MAP] [NA], Rust network protocol 2623 and build 148683, Linux. To get in, your game needs the same protocol; Steam applies the update.

How does Mungo's X2 No Group Limit [Modded] [CUSTOM MAP] [NA] perform?

Over the last 48 hours the average was 233 server fps; the floor was 227. Peak entity count: 25,999. Buildings, deployables and all else included. Memory peak: 8,384 MB. Expect lag when fps falls and entities climb.

Is Mungo's X2 No Group Limit [Modded] [CUSTOM MAP] [NA] up, and how often does it stay up?

Check: connection. Mungo's X2 No Group Limit [Modded] [CUSTOM MAP] [NA] is offline at this moment. Last contact was 19 hours ago. Reading: uptime. About 13 days 21 hours ago it restarted, on its own count. Uptime for the last 7 full days: 162 of 168 hours, or 96%. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Settings and map

What rules does Mungo's X2 No Group Limit [Modded] [CUSTOM MAP] [NA] enforce, and what are its settings?

Gather rate check: 2x. That comes from the name Mungo's X2 No Group Limit [Modded] [CUSTOM MAP] [NA]. The group cap is 8 players, which is the default in the game. survival, standard play of gathering, building and raiding — that is the game mode. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.

Which map is live on Mungo's X2 No Group Limit [Modded] [CUSTOM MAP] [NA]?

Size 2,500 and seed 1: the game generates the procedural map on Mungo's X2 No Group Limit [Modded] [CUSTOM MAP] [NA] from them. The map repeats when size and seed match. Open it on RustMaps from this page. Map name, as listed: Custom Map.

How to join

How do you connect to Mungo's X2 No Group Limit [Modded] [CUSTOM MAP] [NA]?

Check: join. Open Rust, press F1, then enter client.connect 162.33.23.72:10000. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. https://discord.com/invite/FRgPxMp8 is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$ras2,v2623,^b,NA,gmrust,cs148683,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp100
Max players Slots: 100.
ts8
Group limit Default limit in force: 8 per team.
v2623
Protocol Protocol 2623: join only on the same game version.
cs148683
Build Game build reading: 148683.
ptrak
Networking Network layer: RakNet, the standard for the game.
$ras2
Region code The code for this server's region is as2.

Wipe schedule

^b
Biweekly Check: wipe cycle. Every two weeks.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Modded: plugins or settings depart from the stock game.

Region

NA
North America Its browser listing: North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.