GCSA Rust Server
Online 162.252.86.114:50008 checked 8m ago
Server instruments
last reading Thu 14:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 74 · below 20 is lag, below 10 is badEntities
48 h range 137,693–140,187 · memory 5,410 MBUptime
13 days 1 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 12:19 UTC13d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 183/500
- 127/100
- 182/225
- 85/700
- 343/200
- 246/700
Quick answers
from the figures on this pageWipe timing
What happens on GCSA Rust Server when wipe day comes?
At their busiest, its recent wipes drew 0 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.
When does GCSA Rust Server wipe?
To tell the rhythm of GCSA Rust Server, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 13 days 3 hours ago.
Lists and filters
How should you read the tags on GCSA Rust Server?
Tags published by GCSA Rust Server, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): Game build reading: 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Carbon handles the plugins here. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show GCSA Rust Server?
These Rust Metrics lists carry GCSA Rust Server: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Occupancy
Where does GCSA Rust Server sit in the rankings?
Ranking for GCSA Rust Server: #15,344 on seven-day player hours, top 69% of all ranked servers.
How full does GCSA Rust Server get?
0 of 5 slots are filled on GCSA Rust Server right now. Check: player average. 0 over the last seven days.
Server
What location is GCSA Rust Server hosted in?
No region tag on GCSA Rust Server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 162.252.86.114:50008.
What Rust version is GCSA Rust Server on?
Reading: GCSA Rust Server, Rust network protocol 2634 and build 167781, Linux. Matching protocol is required to join. Let Steam update your game.
Is performance on GCSA Rust Server within range?
Check: fps. Average 83 server fps over the last 48 hours, low of 74. Within range. Reading: 140,187 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 6,779 MB. Expect lag when fps falls and entities climb.
What is the uptime on GCSA Rust Server, and is it online?
Check: connection. GCSA Rust Server is online at this moment. Reading: uptime. About 13 days 1 hours ago it restarted, on its own count. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Rules and settings
What rules does GCSA Rust Server enforce, and what are its settings?
Check: gather rate. The name GCSA Rust Server does not state one. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Carbon of them. Check: anti-cheat. VAC, Valve's system, is on.
What map is GCSA Rust Server on?
From seed 17762077, the game generates the procedural map on GCSA Rust Server. Its size is 5,000. View it on RustMaps from this page: matching size and seed give an identical map.
Join
How do you connect to GCSA Rust Server?
Check: join. Open Rust, press F1, then enter client.connect 162.252.86.114:50008. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. http://mygcsa.com is where its website sits.