RUST METRICSFlight deck · live data
Data live Servers11,829 Players89,289 Populated4,008 Fresh wipes 3 h4 Scan5 min
‹ All servers162.248.92.23:28015
Online Full Queue Fresh wipe Wipe due No query

ONCE UPON A BATTLEFIELD/1000x/TP/KITS/EVERYTHINGD

Online 162.248.92.23:28015 checked 2h ago

1000x moddedoxide
COM 1 · connect

Server instruments

last reading Wed 17:00 UTC
0 334 668 1003 1337 PAX 0 /1,337

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 220 SERVER FPS

Server fps

48 h low 220 · below 20 is lag, below 10 is bad
0 5 10 15 20 ENT 1,771 ×1000

Entities

48 h range 1,227–1,779 · memory 655 MB
1239 ET SINCE RESTART 5D 21H

Uptime

5 days 21 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,323top 69%
Last wipe14d agono schedule published
Next wipe–too few wipes seen yet
Memory655MBat the last reading
REC 1

Players

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct17 Oct20 Oct22 Oct25 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 23:52 UTC14d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on ONCE UPON A BATTLEFIELD/1000x/TP/KITS/EVERYTHINGD?

An average of 0 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 0 hours.

When does ONCE UPON A BATTLEFIELD/1000x/TP/KITS/EVERYTHINGD wipe?

To tell the rhythm of ONCE UPON A BATTLEFIELD/1000x/TP/KITS/EVERYTHINGD, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 14 days 20 hours ago.

Lists and filters

How should you read the tags on ONCE UPON A BATTLEFIELD/1000x/TP/KITS/EVERYTHINGD?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp1337 (Max players): 1,337 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs167781 (Build): Game build reading: 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^i (Battlefield): Fast PvP served by kits and boosted rates; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game from ONCE UPON A BATTLEFIELD/1000x/TP/KITS/EVERYTHINGD. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show ONCE UPON A BATTLEFIELD/1000x/TP/KITS/EVERYTHINGD?

These Rust Metrics lists carry ONCE UPON A BATTLEFIELD/1000x/TP/KITS/EVERYTHINGD: Gather rate above 10x: server list, Modded Rust servers, checked live and Rust battlefield servers: check the readings. These filters bring it up on the server list: Type: Modded; Server tag: Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: More than 10x.

Occupancy

Where does ONCE UPON A BATTLEFIELD/1000x/TP/KITS/EVERYTHINGD sit in the rankings?

Player hours over seven days put ONCE UPON A BATTLEFIELD/1000x/TP/KITS/EVERYTHINGD at #15,323, in the top 69% of all ranked servers.

How full does ONCE UPON A BATTLEFIELD/1000x/TP/KITS/EVERYTHINGD get?

0 of 1,337 slots are filled on ONCE UPON A BATTLEFIELD/1000x/TP/KITS/EVERYTHINGD right now. Check: player average. 0 over the last seven days.

Server details

What location is ONCE UPON A BATTLEFIELD/1000x/TP/KITS/EVERYTHINGD hosted in?

Reading: location. ONCE UPON A BATTLEFIELD/1000x/TP/KITS/EVERYTHINGD gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 162.248.92.23:28015.

What Rust version is ONCE UPON A BATTLEFIELD/1000x/TP/KITS/EVERYTHINGD on?

Version check: Rust network protocol 2635 and build 167781 on Linux, run by ONCE UPON A BATTLEFIELD/1000x/TP/KITS/EVERYTHINGD. Check: protocol. To join, your game must match; Steam handles the update.

What is the performance reading for ONCE UPON A BATTLEFIELD/1000x/TP/KITS/EVERYTHINGD?

Over the last 48 hours the average was 231 server fps; the floor was 220. Peak entity count: 1,779. Buildings, deployables and all else included. Reading: 731 MB of memory at the highest. Expect lag when fps falls and entities climb.

How reliable is ONCE UPON A BATTLEFIELD/1000x/TP/KITS/EVERYTHINGD, and is it online now?

ONCE UPON A BATTLEFIELD/1000x/TP/KITS/EVERYTHINGD reports online. Status: normal. By its reported uptime, the last restart was roughly 5 days 21 hours ago. Uptime for the last 7 full days: 168 of 168 hours, or 100%. Reading: first seen 13 October 2026, recorded by Rust Metrics.

Map and rules

What rules does ONCE UPON A BATTLEFIELD/1000x/TP/KITS/EVERYTHINGD enforce, and what are its settings?

Gather rate check: 1000x. That comes from the name ONCE UPON A BATTLEFIELD/1000x/TP/KITS/EVERYTHINGD. The group cap is 8 players, which is the default in the game. The mode is battlefield. Note the following: quick PvP, kits and rates set high. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.

Which map is live on ONCE UPON A BATTLEFIELD/1000x/TP/KITS/EVERYTHINGD?

Check: map. Procedural, size 1,024, seed 1337, generated by the game on ONCE UPON A BATTLEFIELD/1000x/TP/KITS/EVERYTHINGD. The map repeats when size and seed match. Open it on RustMaps from this page. Its map carries the name CraggyIsland.

Join

How can you get onto ONCE UPON A BATTLEFIELD/1000x/TP/KITS/EVERYTHINGD?

Check: join. Open Rust, press F1, then enter client.connect 162.248.92.23:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp1337,ptrak,$r?,v2635,^i,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp1337
Max players 1,337 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Your game must run protocol 2635 to get in.
cs167781
Build Game build reading: 167781.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Gameplay

^i
Battlefield Fast PvP served by kits and boosted rates.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.