#1 MyRustServer
Offline 162.239.38.191:28015 checked 30d ago
Server instruments
no direct query in 48 hoursPlayers now
1% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 26 Sep, 15:20 UTC32d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 59/500
- 135/100
- 96/225
- 31/700
- 3/200
- 10/1000
Quick answers
from the figures on this pageReset cycle
What happens on #1 MyRustServer when wipe day comes?
The busiest point of its recent wipes drew 1 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.
What wipe timing does #1 MyRustServer follow?
The rhythm of #1 MyRustServer's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 32 days 15 hours ago.
Lists and filters
How should you read the tags on #1 MyRustServer?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166085 (Build): Build 166085; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server from #1 MyRustServer. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does #1 MyRustServer appear in Rust Metrics lists and filters?
Rust Metrics lists featuring #1 MyRustServer: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
What position does #1 MyRustServer hold among Rust servers?
Player hours over seven days put #1 MyRustServer at #14,546, in the top 61% of all ranked servers.
How full does #1 MyRustServer get?
#1 MyRustServer is not responding; status offline, last seen 30 days 9 hours ago.
Operator and location
Which location does #1 MyRustServer run from?
No region tag on #1 MyRustServer. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 162.239.38.191:28015.
What Rust version is #1 MyRustServer on?
Version check: Rust network protocol 2634 and build 166085 on Windows, run by #1 MyRustServer. Matching protocol is required to join. Let Steam update your game.
Is #1 MyRustServer up, and how often does it stay up?
Reading: offline. #1 MyRustServer last answered 30 days 9 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 15 September 2026, recorded by Rust Metrics.
Rules and settings
How is #1 MyRustServer configured, and what rules are in force?
No gather rate appears in the name: #1 MyRustServer. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. Anti-cheat reading: VAC off, Valve's system.
Which map is live on #1 MyRustServer?
Check: map. Procedural, generated by the game, on #1 MyRustServer.
Connection
How do you connect to #1 MyRustServer?
Press F1 in Rust and enter client.connect 162.239.38.191:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.