CrowdControlServer
Offline 162.239.254.221:28015 checked 7d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 14h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC6d 14hFW
- WPT 2Thu 3 Dec, 19:00 UTC34d 14hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:25 UTC FW28d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 21/500
- 133/100
- 44/225
- 7/700
- 25/700
- 86/200
Quick answers
from the figures on this pageWipe schedule
What happens on CrowdControlServer when wipe day comes?
The busiest point of its recent wipes drew 0 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.
What wipe timing does CrowdControlServer follow?
With the force wipe, once a month, CrowdControlServer wipes. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. 28 days 8 hours ago the current world was made.
Tag meanings
How should you read the tags on CrowdControlServer?
These are the tags CrowdControlServer publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): Slots: 10; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show CrowdControlServer?
These Rust Metrics lists carry CrowdControlServer: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
What position does CrowdControlServer hold among Rust servers?
Ranking for CrowdControlServer: #15,269 on seven-day player hours, top 68% of all ranked servers.
How full does CrowdControlServer get?
CrowdControlServer is not responding; status offline, last seen 7 days 7 hours ago.
Operator and location
What location is CrowdControlServer hosted in?
Reading: location. CrowdControlServer gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 162.239.254.221:28015.
What Rust version is CrowdControlServer on?
Reading: CrowdControlServer, Rust network protocol 2635 and build 168909, Windows. To get in, your game needs the same protocol; Steam applies the update.
Is CrowdControlServer up, and how often does it stay up?
Reading: offline. CrowdControlServer last answered 7 days 7 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 17 September 2026, recorded by Rust Metrics.
Map and rules
What settings and rules apply on CrowdControlServer?
Reading the name gives no gather rate for CrowdControlServer. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on CrowdControlServer?
The game generates a procedural map for CrowdControlServer.
Join
What do you do to join CrowdControlServer?
To join: start Rust, press F1 and type client.connect 162.239.254.221:28015. Or press Launch Rust here and Steam opens the game and connects you.