The West Coast
Online NA 162.220.160.28:28080 checked 9m ago
Server instruments
last reading Thu 11:00 UTCPlayers now
1% full 7-day avg7-day peakServer fps
48 h low 38 · below 20 is lag, below 10 is badEntities
48 h range 63,442–72,848 · memory 2,198 MBUptime
0 h 42 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 15% of all ranked servers, top 29% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC7d 5hFW
- WPT 2Thu 3 Dec, 19:00 UTC35d 5hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 31 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:57 UTC FW27d ago | 4 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1/175
- 1/90
- 6/1000
- 2/15
- 2/50
- 0/50
Quick answers
from the figures on this pageReset cycle
What happens on The West Coast when wipe day comes?
The busiest point of its recent wipes drew 4 players on average. After the latest wipe, numbers topped out at 31 hours.
What wipe timing does The West Coast follow?
The only wipe for The West Coast is the force wipe, once a month. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world in play was created 27 days 19 hours ago. A monthly wipe schedule is published in its tags.
Lists and filters
Which tags does The West Coast carry, and what do they mean?
Tags published by The West Coast, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp160 (Max players): The server holds 160 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; NA (North America): Its browser listing: North America. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show The West Coast?
These Rust Metrics lists carry The West Coast: Modded Rust servers, checked live and North America: server readout. Check: filters. On the server list it appears under these: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Player count
Where does The West Coast sit in the rankings?
Top 15% of all ranked servers: The West Coast takes #3,331 on seven-day player hours and #548 in North America.
What is the population on The West Coast?
1 of 160 slots are filled on The West Coast right now. Seven-day check: 1 players on average. Peak reading: 4. Average at the busiest hour was 2 players, at 07:00 UTC over the last 48 hours.
Server details
Which location does The West Coast run from?
The West Coast gives North America as its location, with the NA tag. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 162.220.160.28:28080.
What Rust version is The West Coast on?
Version check: Rust network protocol 2635 and build 168909 on Windows, run by The West Coast. Check: protocol. To join, your game must match; Steam handles the update.
Is performance on The West Coast within range?
Check: fps. Average 94 server fps over the last 48 hours, low of 38. Within range. Peak entity count: 72,848. Buildings, deployables and all else included. Reading: 5,139 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.
What is the uptime on The West Coast, and is it online?
The West Coast reports online. Status: normal. Reading: uptime. About 42 minutes ago it restarted, on its own count. Uptime for the last 7 full days: 166 of 168 hours, or 99%. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Rules and settings
How is The West Coast configured, and what rules are in force?
Reading the name gives no gather rate for The West Coast. 8 players per group, the default value. survival, standard play of gathering, building and raiding — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.
Which map is live on The West Coast?
From seed 1337, the game generates the procedural map on The West Coast. Its size is 3,500. The map repeats when size and seed match. Open it on RustMaps from this page. Map name, as listed: Death Island.
Join
What do you do to join The West Coast?
To join: start Rust, press F1 and type client.connect 162.220.160.28:28080. Or press Launch Rust here and Steam opens the game and connects you.
